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Backends: SDLGPU3: added support for ImDrawCallback_ResetRenderState. (#8599)

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ocornut 2025-04-28 23:10:29 +02:00
parent b3c96bde8c
commit 75ddd9a6cd
2 changed files with 8 additions and 1 deletions

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@ -111,6 +111,7 @@ Other changes:
way to call SDL_StartTextInput(), without IME being necessarily visible. (#8584)
- Backends: SDLGPU3: Made ImGui_ImplSDLGPU3_PrepareDrawData() reuse GPU Transfer Buffers which
were unusually slow to recreate every frame. Much faster now. (#8534) [@ocornut, @TheMode]
- Backends: SDLGPU3: added support for ImDrawCallback_ResetRenderState. (#8599)
- Backends: Vulkan: Deep-copy ImGui_ImplVulkan_InitInfo::PipelineRenderingCreateInfo's
pColorAttachmentFormats buffer when set, in order to reduce common user-error of
specifying a pointer to data that gets out of scope. (#8282)