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Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84. (#8064)

83ecc84 was too not supporting widgets using ItemHoverable() directly + too complex.
Revert 83ecc84 in ButtonBehavior(), reimplement in UpdateMouseMovingWindowEndFrame()>
This commit is contained in:
ocornut 2024-10-17 11:37:16 +02:00
parent 04d9a04557
commit 706438a43c
2 changed files with 8 additions and 18 deletions

View file

@ -542,8 +542,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
// Mouse handling
const ImGuiID test_owner_id = (flags & ImGuiButtonFlags_NoTestKeyOwner) ? ImGuiKeyOwner_Any : id;
const bool hovered_disabled = (g.HoveredId == id && g.HoveredIdIsDisabled);
if (hovered || hovered_disabled)
if (hovered)
{
IM_ASSERT(id != 0); // Lazily check inside rare path.
@ -561,7 +560,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
// Process initial action
const bool mods_ok = !(flags & ImGuiButtonFlags_NoKeyModsAllowed) || (!g.IO.KeyCtrl && !g.IO.KeyShift && !g.IO.KeyAlt);
if (mods_ok && !hovered_disabled)
if (mods_ok)
{
if (mouse_button_clicked != -1 && g.ActiveId != id)
{
@ -619,17 +618,6 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool
if (g.IO.MouseDownDuration[g.ActiveIdMouseButton] > 0.0f && IsMouseClicked(g.ActiveIdMouseButton, ImGuiInputFlags_Repeat, test_owner_id))
pressed = true;
}
else if (mods_ok && hovered_disabled)
{
if (mouse_button_clicked != -1 && g.ActiveId != id)
{
// Disabled path still focus
// FIXME-NAV: Could somehow call SetNavID() with a null ID but mouse pos as NavRectRel so nav may be resumed?
// Will do it once we do it for regular click on window-void.
if (flags & (ImGuiButtonFlags_PressedOnClickRelease | ImGuiButtonFlags_PressedOnClickReleaseAnywhere | ImGuiButtonFlags_PressedOnClick | ImGuiButtonFlags_PressedOnDoubleClick))
FocusWindow(window, ImGuiFocusRequestFlags_RestoreFocusedChild);
}
}
if (pressed)
g.NavDisableHighlight = true;