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(Breaking) TreeNode: renamed ImGuiTreeNodeFlags_NavLeftJumpsBackHere to ImGuiTreeNodeFlags_NavLeftJumpsToParent for clarity. (#1079, #8639)
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9361c35176
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6 changed files with 18 additions and 14 deletions
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@ -6681,17 +6681,17 @@ bool ImGui::TreeNodeBehavior(ImGuiID id, ImGuiTreeNodeFlags flags, const char* l
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g.LastItemData.StatusFlags |= ImGuiItemStatusFlags_HasDisplayRect;
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g.LastItemData.DisplayRect = frame_bb;
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// If a NavLeft request is happening and ImGuiTreeNodeFlags_NavLeftJumpsBackHere enabled:
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// If a NavLeft request is happening and ImGuiTreeNodeFlags_NavLeftJumpsToParent enabled:
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// Store data for the current depth to allow returning to this node from any child item.
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// For this purpose we essentially compare if g.NavIdIsAlive went from 0 to 1 between TreeNode() and TreePop().
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// It will become tempting to enable ImGuiTreeNodeFlags_NavLeftJumpsBackHere by default or move it to ImGuiStyle.
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// It will become tempting to enable ImGuiTreeNodeFlags_NavLeftJumpsToParent by default or move it to ImGuiStyle.
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bool store_tree_node_stack_data = false;
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if ((flags & ImGuiTreeNodeFlags_DrawLinesMask_) == 0)
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flags |= g.Style.TreeLinesFlags;
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const bool draw_tree_lines = (flags & (ImGuiTreeNodeFlags_DrawLinesFull | ImGuiTreeNodeFlags_DrawLinesToNodes)) && (frame_bb.Min.y < window->ClipRect.Max.y) && (g.Style.TreeLinesSize > 0.0f);
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if (is_open && !(flags & ImGuiTreeNodeFlags_NoTreePushOnOpen))
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{
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if ((flags & ImGuiTreeNodeFlags_NavLeftJumpsBackHere) && !g.NavIdIsAlive)
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if ((flags & ImGuiTreeNodeFlags_NavLeftJumpsToParent) && !g.NavIdIsAlive)
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if (g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet())
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store_tree_node_stack_data = true;
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if (draw_tree_lines)
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@ -6994,8 +6994,8 @@ void ImGui::TreePop()
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const ImGuiTreeNodeStackData* data = &g.TreeNodeStack.Data[g.TreeNodeStack.Size - 1];
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IM_ASSERT(data->ID == window->IDStack.back());
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// Handle Left arrow to move to parent tree node (when ImGuiTreeNodeFlags_NavLeftJumpsBackHere is enabled)
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if (data->TreeFlags & ImGuiTreeNodeFlags_NavLeftJumpsBackHere)
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// Handle Left arrow to move to parent tree node (when ImGuiTreeNodeFlags_NavLeftJumpsToParent is enabled)
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if (data->TreeFlags & ImGuiTreeNodeFlags_NavLeftJumpsToParent)
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if (g.NavIdIsAlive && g.NavMoveDir == ImGuiDir_Left && g.NavWindow == window && NavMoveRequestButNoResultYet())
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NavMoveRequestResolveWithPastTreeNode(&g.NavMoveResultLocal, data);
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