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Debug: added DebugTextEncoding() to help diagnose between text encoding issues and font loading issues. Simplified code + extracted DebugNodeFontGlyph().
Helper to diagnose issues such as #4866, #3558, #3436, #2233, #1880, #1780, #905, #832, #762, #726, #609, #565, #307)
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5 changed files with 88 additions and 108 deletions
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@ -2871,6 +2871,7 @@ namespace ImGui
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IMGUI_API void DebugNodeDrawList(ImGuiWindow* window, const ImDrawList* draw_list, const char* label);
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IMGUI_API void DebugNodeDrawCmdShowMeshAndBoundingBox(ImDrawList* out_draw_list, const ImDrawList* draw_list, const ImDrawCmd* draw_cmd, bool show_mesh, bool show_aabb);
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IMGUI_API void DebugNodeFont(ImFont* font);
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IMGUI_API void DebugNodeFontGlyph(ImFont* font, const ImFontGlyph* glyph);
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IMGUI_API void DebugNodeStorage(ImGuiStorage* storage, const char* label);
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IMGUI_API void DebugNodeTabBar(ImGuiTabBar* tab_bar, const char* label);
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IMGUI_API void DebugNodeTable(ImGuiTable* table);
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