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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_glfw.cpp # backends/imgui_impl_opengl3.cpp # docs/CHANGELOG.txt
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-----------------------------------------------------------------------
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VERSION 1.89.5 (In Progress)
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VERSION 1.89.5 WIP (In Progress)
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-----------------------------------------------------------------------
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Breaking Changes:
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Other Changes:
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Other changes:
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- Backends: OpenGL3: Fixed GL loader crash when GL_VERSION returns NULL. (#6154, #4445, #3530)
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- Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects,
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now that VS 2022 17.6 Preview 2 support adding Debug Step Filter spec files into projects.
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- Examples: SDL3: Updated for latest WIP SDL3 branch. (#6243)
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Docking+Viewports Branch:
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- Backends: GLFW: Fixed key modifiers handling on secondary viewports. (#6248, #6034) [@aiekick]
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- Backends: GLFW: Fix Emscripten erroneously enabling multi-viewport support, leading to assert. (#5683)
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@ -2,13 +2,13 @@
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## Index
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- [Getting Started & General Advices](#getting-started--general-advices)
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- [Getting Started & General Advice](#getting-started--general-advice)
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- [Issues vs Discussions](#issues-vs-discussions)
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- [How to open an Issue](#how-to-open-an-issue)
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- [How to open a Pull Request](#how-to-open-a-pull-request)
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- [Copyright / Contributor License Agreement](#copyright--contributor-license-agreement)
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## Getting Started & General Advices
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## Getting Started & General Advice
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- Article: [How To Ask Good Questions](https://bit.ly/3nwRnx1).
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- Please browse the [Wiki](https://github.com/ocornut/imgui/wiki) to find code snippets, links and other resources (e.g. [Useful extensions](https://github.com/ocornut/imgui/wiki/Useful-Extensions)).
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