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(Breaking) Keys: commented out legacy names which were obsoleted in 1.89.
ImGuiKey_ModCtrl --> ImGuiMod_Ctrl, ImGuiKey_ModShift --> ImGuiMod_Shift, ImGuiKey_ModAlt --> ImGuiMod_Alt, ImGuiKey_ModSuper --> ImGuiMod_Super.
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3 changed files with 11 additions and 1 deletions
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@ -41,6 +41,11 @@ HOW TO UPDATE?
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Breaking Changes:
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- Keys: commented out legacy names which were obsoleted in 1.89.0 (August 2022).
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- ImGuiKey_ModCtrl --> ImGuiMod_Ctrl
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- ImGuiKey_ModShift --> ImGuiMod_Shift
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- ImGuiKey_ModAlt --> ImGuiMod_Alt
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- ImGuiKey_ModSuper --> ImGuiMod_Super
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- BeginChild: commented out legacy names which were obsoleted in 1.90.0 (Nov 2023),
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1.90.9 (July 2024), 1.91.1 (August 2024). (#462, #7687)
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- ImGuiChildFlags_Border --> ImGuiChildFlags_Borders
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@ -396,6 +396,11 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
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- ImGuiChildFlags_Border --> ImGuiChildFlags_Borders
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- ImGuiWindowFlags_NavFlattened --> ImGuiChildFlags_NavFlattened (moved to ImGuiChildFlags). BeginChild(name, size, 0, ImGuiWindowFlags_NavFlattened) --> BeginChild(name, size, ImGuiChildFlags_NavFlattened, 0)
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- ImGuiWindowFlags_AlwaysUseWindowPadding --> ImGuiChildFlags_AlwaysUseWindowPadding (moved to ImGuiChildFlags). BeginChild(name, size, 0, ImGuiWindowFlags_AlwaysUseWindowPadding) --> BeginChild(name, size, ImGuiChildFlags_AlwaysUseWindowPadding, 0)
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- 2025/11/06 (1.92.5) - Keys: commented out legacy names which were obsoleted in 1.89.0 (August 2022):
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- ImGuiKey_ModCtrl --> ImGuiMod_Ctrl
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- ImGuiKey_ModShift --> ImGuiMod_Shift
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- ImGuiKey_ModAlt --> ImGuiMod_Alt
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- ImGuiKey_ModSuper --> ImGuiMod_Super
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- 2025/10/14 (1.92.4) - TreeNode, Selectable, Clipper: commented out legacy names which were obsoleted in 1.89.7 (July 2023) and 1.89.9 (Sept 2023);
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- ImGuiTreeNodeFlags_AllowItemOverlap --> ImGuiTreeNodeFlags_AllowOverlap
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- ImGuiSelectableFlags_AllowItemOverlap --> ImGuiSelectableFlags_AllowOverlap
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2
imgui.h
2
imgui.h
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@ -1659,7 +1659,7 @@ enum ImGuiKey : int
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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ImGuiKey_COUNT = ImGuiKey_NamedKey_END, // Obsoleted in 1.91.5 because it was extremely misleading (since named keys don't start at 0 anymore)
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ImGuiMod_Shortcut = ImGuiMod_Ctrl, // Removed in 1.90.7, you can now simply use ImGuiMod_Ctrl
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ImGuiKey_ModCtrl = ImGuiMod_Ctrl, ImGuiKey_ModShift = ImGuiMod_Shift, ImGuiKey_ModAlt = ImGuiMod_Alt, ImGuiKey_ModSuper = ImGuiMod_Super, // Renamed in 1.89
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//ImGuiKey_ModCtrl = ImGuiMod_Ctrl, ImGuiKey_ModShift = ImGuiMod_Shift, ImGuiKey_ModAlt = ImGuiMod_Alt, ImGuiKey_ModSuper = ImGuiMod_Super, // Renamed in 1.89
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//ImGuiKey_KeyPadEnter = ImGuiKey_KeypadEnter, // Renamed in 1.87
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#endif
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};
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