mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-08 23:44:19 +00:00
Rework color marker internals to facilitate arbitrary override using SetNextItemColorMarker().
Amend fa4b47c
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parent
fa4b47c5e2
commit
60f8b0733c
4 changed files with 34 additions and 35 deletions
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@ -3925,16 +3925,13 @@ void ImGui::RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding)
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}
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}
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// FIXME: Might move those to style if there is a real need.
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static const ImU32 GColorMarkers[4] = { IM_COL32(240,20,20,255), IM_COL32(20,240,20,255), IM_COL32(20,20,240,255), IM_COL32(140,140,140,255) };
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void ImGui::RenderColorComponentMarker(int component_idx, const ImRect& bb, float rounding)
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void ImGui::RenderColorComponentMarker(const ImRect& bb, ImU32 col, float rounding)
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{
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if (!(component_idx >= 0 && component_idx < 4) || (bb.Min.x + 1 >= bb.Max.x))
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if (bb.Min.x + 1 >= bb.Max.x)
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return;
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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RenderRectFilledInRangeH(window->DrawList, bb, GetColorU32(GColorMarkers[component_idx]), bb.Min.x, ImMin(bb.Min.x + g.Style.ColorMarkerSize, bb.Max.x), rounding);
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RenderRectFilledInRangeH(window->DrawList, bb, col, bb.Min.x, ImMin(bb.Min.x + g.Style.ColorMarkerSize, bb.Max.x), rounding);
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}
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void ImGui::RenderNavCursor(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags)
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6
imgui.h
6
imgui.h
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@ -1927,12 +1927,8 @@ enum ImGuiSliderFlags_
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ImGuiSliderFlags_ClampOnInput = 1 << 9, // Clamp value to min/max bounds when input manually with Ctrl+Click. By default Ctrl+Click allows going out of bounds.
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ImGuiSliderFlags_ClampZeroRange = 1 << 10, // Clamp even if min==max==0.0f. Otherwise due to legacy reason DragXXX functions don't clamp with those values. When your clamping limits are dynamic you almost always want to use it.
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ImGuiSliderFlags_NoSpeedTweaks = 1 << 11, // Disable keyboard modifiers altering tweak speed. Useful if you want to alter tweak speed yourself based on your own logic.
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ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange,
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// Color Markers
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ImGuiSliderFlags_ColorMarkers = 1 << 12, // DragScalarN(), SliderScalarN(): Draw R/G/B/A color markers on each component.
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ImGuiSliderFlags_ColorMarkersIndexShift_ = 13, // [Internal] DragScalar(), SliderScalar(): Pass ([0..3] << ImGuiSliderFlags_ColorMarkersIndexShift_) along with ImGuiSliderFlags_ColorMarkers to select an individual R/G/B/A color.
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ImGuiSliderFlags_AlwaysClamp = ImGuiSliderFlags_ClampOnInput | ImGuiSliderFlags_ClampZeroRange,
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ImGuiSliderFlags_InvalidMask_ = 0x7000000F, // [Internal] We treat using those bits as being potentially a 'float power' argument from legacy API (obsoleted 2020-08) that has got miscast to this enum, and will trigger an assert if needed.
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};
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@ -1334,12 +1334,13 @@ struct ImGuiNextWindowData
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enum ImGuiNextItemDataFlags_
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{
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ImGuiNextItemDataFlags_None = 0,
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ImGuiNextItemDataFlags_HasWidth = 1 << 0,
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ImGuiNextItemDataFlags_HasOpen = 1 << 1,
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ImGuiNextItemDataFlags_HasShortcut = 1 << 2,
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ImGuiNextItemDataFlags_HasRefVal = 1 << 3,
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ImGuiNextItemDataFlags_HasStorageID = 1 << 4,
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ImGuiNextItemDataFlags_None = 0,
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ImGuiNextItemDataFlags_HasWidth = 1 << 0,
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ImGuiNextItemDataFlags_HasOpen = 1 << 1,
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ImGuiNextItemDataFlags_HasShortcut = 1 << 2,
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ImGuiNextItemDataFlags_HasRefVal = 1 << 3,
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ImGuiNextItemDataFlags_HasStorageID = 1 << 4,
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ImGuiNextItemDataFlags_HasColorMarker = 1 << 5,
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};
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struct ImGuiNextItemData
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@ -1357,6 +1358,7 @@ struct ImGuiNextItemData
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ImU8 OpenCond; // Set by SetNextItemOpen()
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ImGuiDataTypeStorage RefVal; // Not exposed yet, for ImGuiInputTextFlags_ParseEmptyAsRefVal
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ImGuiID StorageId; // Set by SetNextItemStorageID()
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ImU32 ColorMarker; // Set by SetNextItemColorMarker(). Not exposed yet, supported by DragScalar,SliderScalar and for ImGuiSliderFlags_ColorMarkers.
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ImGuiNextItemData() { memset(this, 0, sizeof(*this)); SelectionUserData = -1; }
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inline void ClearFlags() { HasFlags = ImGuiNextItemDataFlags_None; ItemFlags = ImGuiItemFlags_None; } // Also cleared manually by ItemAdd()!
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@ -3575,7 +3577,7 @@ namespace ImGui
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IMGUI_API void RenderTextEllipsis(ImDrawList* draw_list, const ImVec2& pos_min, const ImVec2& pos_max, float ellipsis_max_x, const char* text, const char* text_end, const ImVec2* text_size_if_known);
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IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool borders = true, float rounding = 0.0f);
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IMGUI_API void RenderFrameBorder(ImVec2 p_min, ImVec2 p_max, float rounding = 0.0f);
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IMGUI_API void RenderColorComponentMarker(int component_idx, const ImRect& bb, float rounding);
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IMGUI_API void RenderColorComponentMarker(const ImRect& bb, ImU32 col, float rounding);
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IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list, ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, float grid_step, ImVec2 grid_off, float rounding = 0.0f, ImDrawFlags flags = 0);
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IMGUI_API void RenderNavCursor(const ImRect& bb, ImGuiID id, ImGuiNavRenderCursorFlags flags = ImGuiNavRenderCursorFlags_None); // Navigation highlight
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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@ -3664,6 +3666,7 @@ namespace ImGui
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IMGUI_API void ColorTooltip(const char* text, const float* col, ImGuiColorEditFlags flags);
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IMGUI_API void ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags);
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IMGUI_API void ColorPickerOptionsPopup(const float* ref_col, ImGuiColorEditFlags flags);
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inline void SetNextItemColorMarker(ImU32 col) { ImGuiContext& g = *GImGui; g.NextItemData.HasFlags |= ImGuiNextItemDataFlags_HasColorMarker; g.NextItemData.ColorMarker = col; }
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// Plot
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IMGUI_API int PlotEx(ImGuiPlotType plot_type, const char* label, float (*values_getter)(void* data, int idx), void* data, int values_count, int values_offset, const char* overlay_text, float scale_min, float scale_max, const ImVec2& size_arg);
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@ -2240,6 +2240,11 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*old_getter)(void*
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// - RoundScalarWithFormat<>()
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//-------------------------------------------------------------------------
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static const ImU32 GDefaultRgbaColorMarkers[4] =
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{
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IM_COL32(240,20,20,255), IM_COL32(20,240,20,255), IM_COL32(20,20,240,255), IM_COL32(140,140,140,255)
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};
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static const ImGuiDataTypeInfo GDataTypeInfo[] =
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{
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{ sizeof(char), "S8", "%d", "%d" }, // ImGuiDataType_S8
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@ -2688,6 +2693,7 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const float w = CalcItemWidth();
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const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0;
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
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@ -2757,8 +2763,8 @@ bool ImGui::DragScalar(const char* label, ImGuiDataType data_type, void* p_data,
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const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
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RenderNavCursor(frame_bb, id);
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RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, false, style.FrameRounding);
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if ((flags & ImGuiSliderFlags_ColorMarkers) && style.ColorMarkerSize > 0.0f)
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RenderColorComponentMarker(flags >> ImGuiSliderFlags_ColorMarkersIndexShift_, frame_bb, style.FrameRounding);
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if (color_marker != 0 && style.ColorMarkerSize > 0.0f)
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RenderColorComponentMarker(frame_bb, GetColorU32(color_marker), style.FrameRounding);
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RenderFrameBorder(frame_bb.Min, frame_bb.Max, g.Style.FrameRounding);
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// Drag behavior
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@ -2797,12 +2803,9 @@ bool ImGui::DragScalarN(const char* label, ImGuiDataType data_type, void* p_data
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PushID(i);
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if (i > 0)
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SameLine(0, g.Style.ItemInnerSpacing.x);
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ImGuiSliderFlags flags_for_component = flags;
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if ((flags & ImGuiSliderFlags_ColorMarkers) && (flags & (0x03 << ImGuiSliderFlags_ColorMarkersIndexShift_)) == 0 && (i < 4))
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flags_for_component |= (i << ImGuiSliderFlags_ColorMarkersIndexShift_);
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value_changed |= DragScalar("", data_type, p_data, v_speed, p_min, p_max, format, flags_for_component);
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if (flags & ImGuiSliderFlags_ColorMarkers)
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SetNextItemColorMarker(GDefaultRgbaColorMarkers[i]);
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value_changed |= DragScalar("", data_type, p_data, v_speed, p_min, p_max, format, flags);
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PopID();
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PopItemWidth();
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p_data = (void*)((char*)p_data + type_size);
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@ -3300,6 +3303,7 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
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const ImGuiStyle& style = g.Style;
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const ImGuiID id = window->GetID(label);
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const float w = CalcItemWidth();
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const ImU32 color_marker = (g.NextItemData.HasFlags & ImGuiNextItemDataFlags_HasColorMarker) ? g.NextItemData.ColorMarker : 0;
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const ImVec2 label_size = CalcTextSize(label, NULL, true);
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const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y + style.FramePadding.y * 2.0f));
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@ -3351,8 +3355,8 @@ bool ImGui::SliderScalar(const char* label, ImGuiDataType data_type, void* p_dat
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const ImU32 frame_col = GetColorU32(g.ActiveId == id ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg);
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RenderNavCursor(frame_bb, id);
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RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, false, style.FrameRounding);
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if ((flags & ImGuiSliderFlags_ColorMarkers) && style.ColorMarkerSize > 0.0f)
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RenderColorComponentMarker(flags >> ImGuiSliderFlags_ColorMarkersIndexShift_, frame_bb, style.FrameRounding);
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if (color_marker != 0 && style.ColorMarkerSize > 0.0f)
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RenderColorComponentMarker(frame_bb, GetColorU32(color_marker), style.FrameRounding);
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RenderFrameBorder(frame_bb.Min, frame_bb.Max, g.Style.FrameRounding);
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// Slider behavior
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@ -3397,12 +3401,9 @@ bool ImGui::SliderScalarN(const char* label, ImGuiDataType data_type, void* v, i
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PushID(i);
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if (i > 0)
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SameLine(0, g.Style.ItemInnerSpacing.x);
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ImGuiSliderFlags flags_for_component = flags;
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if ((flags & ImGuiSliderFlags_ColorMarkers) && (flags & (0x03 << ImGuiSliderFlags_ColorMarkersIndexShift_ )) == 0 && (i < 4))
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flags_for_component |= (i << ImGuiSliderFlags_ColorMarkersIndexShift_);
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value_changed |= SliderScalar("", data_type, v, v_min, v_max, format, flags_for_component);
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if (flags & ImGuiSliderFlags_ColorMarkers)
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SetNextItemColorMarker(GDefaultRgbaColorMarkers[i]);
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value_changed |= SliderScalar("", data_type, v, v_min, v_max, format, flags);
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PopID();
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PopItemWidth();
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v = (void*)((char*)v + type_size);
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@ -5818,6 +5819,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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{ "H:%0.3f", "S:%0.3f", "V:%0.3f", "A:%0.3f" } // Long display for HSVA
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};
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const int fmt_idx = hide_prefix ? 0 : (flags & ImGuiColorEditFlags_DisplayHSV) ? 2 : 1;
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const ImGuiSliderFlags drag_flags = draw_color_marker ? ImGuiSliderFlags_ColorMarkers : ImGuiSliderFlags_None;
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float prev_split = 0.0f;
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for (int n = 0; n < components; n++)
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@ -5827,9 +5829,10 @@ bool ImGui::ColorEdit4(const char* label, float col[4], ImGuiColorEditFlags flag
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float next_split = IM_TRUNC(w_items * (n + 1) / components);
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SetNextItemWidth(ImMax(next_split - prev_split, 1.0f));
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prev_split = next_split;
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if (draw_color_marker)
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SetNextItemColorMarker(GDefaultRgbaColorMarkers[n]);
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// FIXME: When ImGuiColorEditFlags_HDR flag is passed HS values snap in weird ways when SV values go below 0.
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ImGuiSliderFlags drag_flags = draw_color_marker ? (ImGuiSliderFlags_ColorMarkers | (n << ImGuiSliderFlags_ColorMarkersIndexShift_)) : ImGuiSliderFlags_None;
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if (flags & ImGuiColorEditFlags_Float)
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{
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value_changed |= DragFloat(ids[n], &f[n], 1.0f / 255.0f, 0.0f, hdr ? 0.0f : 1.0f, fmt_table_float[fmt_idx][n], drag_flags);
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