diff --git a/imgui_draw.cpp b/imgui_draw.cpp index 0b4175126..8d56c0178 100644 --- a/imgui_draw.cpp +++ b/imgui_draw.cpp @@ -5581,7 +5581,6 @@ begin: return; // Reserve vertices for remaining worse case (over-reserving is useful and easily amortized) - const int cmd_count = draw_list->CmdBuffer.Size; const int vtx_count_max = (int)(text_end - s) * 4; const int idx_count_max = (int)(text_end - s) * 6; const int idx_expected_size = draw_list->IdxBuffer.Size + idx_count_max; @@ -5589,6 +5588,7 @@ begin: ImDrawVert* vtx_write = draw_list->_VtxWritePtr; ImDrawIdx* idx_write = draw_list->_IdxWritePtr; unsigned int vtx_index = draw_list->_VtxCurrentIdx; + const int cmd_count = draw_list->CmdBuffer.Size; const ImU32 col_untinted = col | ~IM_COL32_A_MASK; const char* word_wrap_eol = NULL; @@ -5711,6 +5711,8 @@ begin: draw_list->CmdBuffer.pop_back(); draw_list->PrimUnreserve(idx_count_max, vtx_count_max); draw_list->AddDrawCmd(); + //IMGUI_DEBUG_LOG("RenderText: cancel and retry to missing glyphs.\n"); // [DEBUG] + //draw_list->AddRectFilled(pos, pos + ImVec2(10, 10), IM_COL32(255, 0, 0, 255)); // [DEBUG] goto begin; //RenderText(draw_list, size, pos, col, clip_rect, text_begin, text_end, wrap_width, cpu_fine_clip); // FIXME-OPT: Would a 'goto begin' be better for code-gen? //return;