mirror of
https://github.com/ocornut/imgui.git
synced 2026-02-02 03:40:06 +00:00
Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_vulkan.cpp # backends/imgui_impl_win32.cpp
This commit is contained in:
commit
5717f0a33e
13 changed files with 207 additions and 100 deletions
|
|
@ -62,12 +62,20 @@ Other changes:
|
|||
- Fonts: Fixed font ascent and descent calculation when a font hits exact integer values.
|
||||
It is possible that some prior manual use of ImFontConfig::GlyphOffset may become
|
||||
duplicate with this fix. (#7399, #7404) [@GamingMinds-DanielC]
|
||||
- TreeNode: Added ImGuiTreeNodeFlags_SpanTextWidth to make hitbox and highlight only
|
||||
cover the label. (#6937) [@dimateos]
|
||||
- ProgressBar: Added support for indeterminate progress bar by passing an animated
|
||||
negative fraction, e.g. ProgressBar(-1.0f * GetTime()). (#5316, #5370, #1901)[@gan74]
|
||||
- Text, DrawList: Improved handling of long single-line wrapped text. Faster and
|
||||
mitigitate issues with reading vertex indexing limits with 16-bit indices. (#7496, #5720)
|
||||
- Backends: OpenGL: Detect ES3 contexts on desktop based on version string,
|
||||
to e.g. avoid calling glPolygonMode() on them. (#7447) [@afraidofdark, @ocornut]
|
||||
- Backends: Vulkan: Added convenience support for Volk via IMGUI_IMPL_VULKAN_USE_VOLK define.
|
||||
(you could always use IMGUI_IMPL_VULKAN_NO_PROTOTYPES + ImGui_ImplVulkan_LoadFunctions() as well).
|
||||
(#6582, #4854) [@adalsteinnh, @kennyalive, @ocornut]
|
||||
- Backends: SDL3: Fixed text inputs. Re-enable calling SDL_StartTextInput()/SDL_StopTextInput()
|
||||
as SDL3 no longer enables it by default. (#7452, #6306, #6071, #1953) [@Green-Sky]
|
||||
- Examples: GLFW+Vulkan, SDL+Vulkan: Added optional support for Volk. (#6582, #4854)
|
||||
- Examples: GLFW+WebGPU: Added support for WebGPU-native/Dawn (#7435, #7132) [@eliasdaler, @Zelif]
|
||||
- Examples: GLFW+WebGPU: Renamed example_emscripten_wgpu/ to example_glfw_wgpu/. (#7435, #7132)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue