mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-11 00:04:24 +00:00
Merge branch 'master' into docking
This commit is contained in:
commit
4ebfe1cba5
14 changed files with 101 additions and 71 deletions
|
|
@ -35,6 +35,21 @@ HOW TO UPDATE?
|
|||
and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
|
||||
- Please report any issue!
|
||||
|
||||
-----------------------------------------------------------------------
|
||||
VERSION 1.92.3 WIP (In Progress)
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||||
-----------------------------------------------------------------------
|
||||
|
||||
Breaking Changes:
|
||||
|
||||
Other Changes:
|
||||
|
||||
- Scrollbar, Style: added configurable style.ScrollbarPadding value and corresponding
|
||||
ImGuiStyleVar_ScrollbarPadding enum, instead of hardcoded computed default. (#8895)
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||||
- DrawList: Fixed CloneOutput() unnecessarily taking a copy of the ImDrawListSharedData
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pointer, which could to issue when deleting the cloned list. (#8894, #1860)
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- Examples: Android: Android+OpenGL3: update Gradle project (#8888, #8878) [@scribam]
|
||||
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||||
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||||
-----------------------------------------------------------------------
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||||
VERSION 1.92.2b (Released 2025-08-13)
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||||
-----------------------------------------------------------------------
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||||
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|
@ -50,7 +65,7 @@ Changes:
|
|||
leak between items when the window cannot be moved.
|
||||
- Backends: Allegro5: Fixed texture format setup which didn't work on all
|
||||
setups/drivers. (#8770, #8465)
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||||
- Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay() function to
|
||||
- Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay() function to
|
||||
change current ALLEGRO_DISPLAY, as Allegro applications often need to do that.
|
||||
- Backends: Allegro5: Fixed missing support for ImGuiKey_PrintScreen
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||||
under Windows, as raw Allegro 5 does not receive it.
|
||||
|
|
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|||
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@ -1,12 +1,14 @@
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|||
.cxx
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||||
.externalNativeBuild
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||||
build/
|
||||
*.iml
|
||||
|
||||
.idea
|
||||
.gradle
|
||||
.idea
|
||||
.DS_Store
|
||||
/captures
|
||||
.externalNativeBuild
|
||||
.cxx
|
||||
local.properties
|
||||
|
||||
# Android Studio puts a Gradle wrapper here, that we don't want:
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||||
gradle/
|
||||
!gradle/libs.versions.toml
|
||||
gradlew*
|
||||
|
|
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|||
|
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@ -1,16 +1,16 @@
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|||
apply plugin: 'com.android.application'
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||||
apply plugin: 'kotlin-android'
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||||
plugins {
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alias(libs.plugins.android.application)
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alias(libs.plugins.kotlin.android)
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}
|
||||
|
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android {
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compileSdkVersion 33
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buildToolsVersion "33.0.2"
|
||||
ndkVersion "25.2.9519653"
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||||
namespace 'imgui.example.android'
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||||
compileSdk 36
|
||||
|
||||
defaultConfig {
|
||||
applicationId "imgui.example.android"
|
||||
namespace "imgui.example.android"
|
||||
minSdkVersion 24
|
||||
targetSdkVersion 33
|
||||
minSdk 24
|
||||
targetSdk 36
|
||||
versionCode 1
|
||||
versionName "1.0"
|
||||
}
|
||||
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@ -21,26 +21,17 @@ android {
|
|||
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt')
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||||
}
|
||||
}
|
||||
|
||||
compileOptions {
|
||||
sourceCompatibility JavaVersion.VERSION_11
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||||
targetCompatibility JavaVersion.VERSION_11
|
||||
}
|
||||
|
||||
kotlinOptions {
|
||||
jvmTarget="11"
|
||||
jvmTarget = '11'
|
||||
}
|
||||
|
||||
externalNativeBuild {
|
||||
cmake {
|
||||
path "../../CMakeLists.txt"
|
||||
path file('../../CMakeLists.txt')
|
||||
version '3.22.1'
|
||||
}
|
||||
}
|
||||
}
|
||||
repositories {
|
||||
mavenCentral()
|
||||
}
|
||||
dependencies {
|
||||
implementation "org.jetbrains.kotlin:kotlin-stdlib:$kotlin_version"
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
|
||||
xmlns:tools="http://schemas.android.com/tools">
|
||||
|
||||
<application
|
||||
android:label="ImGuiExample"
|
||||
|
|
|
|||
|
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@ -1,24 +1,5 @@
|
|||
buildscript {
|
||||
ext.kotlin_version = '1.8.0'
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:7.4.1'
|
||||
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlin_version"
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
allprojects {
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
||||
plugins {
|
||||
alias(libs.plugins.android.application) apply false
|
||||
alias(libs.plugins.kotlin.android) apply false
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,8 @@
|
|||
[versions]
|
||||
agp = "8.12.0"
|
||||
kotlin = "2.0.21"
|
||||
|
||||
[plugins]
|
||||
android-application = { id = "com.android.application", version.ref = "agp" }
|
||||
kotlin-android = { id = "org.jetbrains.kotlin.android", version.ref = "kotlin" }
|
||||
|
||||
|
|
@ -1 +1,22 @@
|
|||
pluginManagement {
|
||||
repositories {
|
||||
google {
|
||||
content {
|
||||
includeGroupByRegex("com\\.android.*")
|
||||
includeGroupByRegex("com\\.google.*")
|
||||
includeGroupByRegex("androidx.*")
|
||||
}
|
||||
}
|
||||
mavenCentral()
|
||||
gradlePluginPortal()
|
||||
}
|
||||
}
|
||||
dependencyResolutionManagement {
|
||||
repositoriesMode.set(RepositoriesMode.FAIL_ON_PROJECT_REPOS)
|
||||
repositories {
|
||||
google()
|
||||
mavenCentral()
|
||||
}
|
||||
}
|
||||
|
||||
include ':app'
|
||||
|
|
|
|||
17
imgui.cpp
17
imgui.cpp
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.2b
|
||||
// dear imgui, v1.92.3 WIP
|
||||
// (main code and documentation)
|
||||
|
||||
// Help:
|
||||
|
|
@ -1440,6 +1440,7 @@ ImGuiStyle::ImGuiStyle()
|
|||
ColumnsMinSpacing = 6.0f; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1).
|
||||
ScrollbarSize = 14.0f; // Width of the vertical scrollbar, Height of the horizontal scrollbar
|
||||
ScrollbarRounding = 9.0f; // Radius of grab corners rounding for scrollbar
|
||||
ScrollbarPadding = 2.0f; // Padding of scrollbar grab within its frame (same for both axises)
|
||||
GrabMinSize = 12.0f; // Minimum width/height of a grab box for slider/scrollbar
|
||||
GrabRounding = 0.0f; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
|
||||
LogSliderDeadzone = 4.0f; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
|
||||
|
|
@ -1510,6 +1511,7 @@ void ImGuiStyle::ScaleAllSizes(float scale_factor)
|
|||
ColumnsMinSpacing = ImTrunc(ColumnsMinSpacing * scale_factor);
|
||||
ScrollbarSize = ImTrunc(ScrollbarSize * scale_factor);
|
||||
ScrollbarRounding = ImTrunc(ScrollbarRounding * scale_factor);
|
||||
ScrollbarPadding = ImTrunc(ScrollbarPadding * scale_factor);
|
||||
GrabMinSize = ImTrunc(GrabMinSize * scale_factor);
|
||||
GrabRounding = ImTrunc(GrabRounding * scale_factor);
|
||||
LogSliderDeadzone = ImTrunc(LogSliderDeadzone * scale_factor);
|
||||
|
|
@ -3571,6 +3573,7 @@ static const ImGuiStyleVarInfo GStyleVarsInfo[] =
|
|||
{ 2, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, CellPadding) }, // ImGuiStyleVar_CellPadding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ScrollbarSize) }, // ImGuiStyleVar_ScrollbarSize
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ScrollbarRounding) }, // ImGuiStyleVar_ScrollbarRounding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ScrollbarPadding) }, // ImGuiStyleVar_ScrollbarPadding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, GrabMinSize) }, // ImGuiStyleVar_GrabMinSize
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, GrabRounding) }, // ImGuiStyleVar_GrabRounding
|
||||
{ 1, ImGuiDataType_Float, (ImU32)offsetof(ImGuiStyle, ImageBorderSize) }, // ImGuiStyleVar_ImageBorderSize
|
||||
|
|
@ -21602,12 +21605,12 @@ static const char* FormatTextureIDForDebugDisplay(char* buf, int buf_size, ImTex
|
|||
return buf;
|
||||
}
|
||||
|
||||
static const char* FormatTextureIDForDebugDisplay(char* buf, int buf_size, const ImDrawCmd* cmd)
|
||||
static const char* FormatTextureRefForDebugDisplay(char* buf, int buf_size, ImTextureRef tex_ref)
|
||||
{
|
||||
char* buf_end = buf + buf_size;
|
||||
if (cmd->TexRef._TexData != NULL)
|
||||
buf += ImFormatString(buf, buf_end - buf, "#%03d: ", cmd->TexRef._TexData->UniqueID);
|
||||
return FormatTextureIDForDebugDisplay(buf, (int)(buf_end - buf), cmd->TexRef.GetTexID()); // Calling TexRef::GetTexID() to avoid assert of cmd->GetTexID()
|
||||
if (tex_ref._TexData != NULL)
|
||||
buf += ImFormatString(buf, buf_end - buf, "#%03d: ", tex_ref._TexData->UniqueID);
|
||||
return FormatTextureIDForDebugDisplay(buf, (int)(buf_end - buf), tex_ref.GetTexID()); // Calling TexRef::GetTexID() to avoid assert of cmd->GetTexID()
|
||||
}
|
||||
|
||||
#ifdef IMGUI_ENABLE_FREETYPE
|
||||
|
|
@ -21795,7 +21798,7 @@ void ImGui::DebugNodeTexture(ImTextureData* tex, int int_id, const ImFontAtlasRe
|
|||
|
||||
char texid_desc[30];
|
||||
Text("Status = %s (%d), Format = %s (%d), UseColors = %d", ImTextureDataGetStatusName(tex->Status), tex->Status, ImTextureDataGetFormatName(tex->Format), tex->Format, tex->UseColors);
|
||||
Text("TexID = %s, BackendUserData = %p", FormatTextureIDForDebugDisplay(texid_desc, IM_ARRAYSIZE(texid_desc), tex->TexID), tex->BackendUserData);
|
||||
Text("TexID = %s, BackendUserData = %p", FormatTextureRefForDebugDisplay(texid_desc, IM_ARRAYSIZE(texid_desc), tex->GetTexRef()), tex->BackendUserData);
|
||||
TreePop();
|
||||
}
|
||||
PopID();
|
||||
|
|
@ -22676,7 +22679,7 @@ void ImGui::DebugNodeDrawList(ImGuiWindow* window, ImGuiViewportP* viewport, con
|
|||
}
|
||||
|
||||
char texid_desc[30];
|
||||
FormatTextureIDForDebugDisplay(texid_desc, IM_ARRAYSIZE(texid_desc), pcmd);
|
||||
FormatTextureRefForDebugDisplay(texid_desc, IM_ARRAYSIZE(texid_desc), pcmd->TexRef);
|
||||
char buf[300];
|
||||
ImFormatString(buf, IM_ARRAYSIZE(buf), "DrawCmd:%5d tris, Tex %s, ClipRect (%4.0f,%4.0f)-(%4.0f,%4.0f)",
|
||||
pcmd->ElemCount / 3, texid_desc, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w);
|
||||
|
|
|
|||
10
imgui.h
10
imgui.h
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.2b
|
||||
// dear imgui, v1.92.3 WIP
|
||||
// (headers)
|
||||
|
||||
// Help:
|
||||
|
|
@ -28,8 +28,8 @@
|
|||
|
||||
// Library Version
|
||||
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
|
||||
#define IMGUI_VERSION "1.92.2b"
|
||||
#define IMGUI_VERSION_NUM 19222
|
||||
#define IMGUI_VERSION "1.92.3 WIP"
|
||||
#define IMGUI_VERSION_NUM 19223
|
||||
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
|
||||
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198
|
||||
#define IMGUI_HAS_VIEWPORT // In 'docking' WIP branch.
|
||||
|
|
@ -1881,6 +1881,7 @@ enum ImGuiStyleVar_
|
|||
ImGuiStyleVar_CellPadding, // ImVec2 CellPadding
|
||||
ImGuiStyleVar_ScrollbarSize, // float ScrollbarSize
|
||||
ImGuiStyleVar_ScrollbarRounding, // float ScrollbarRounding
|
||||
ImGuiStyleVar_ScrollbarPadding, // float ScrollbarPadding
|
||||
ImGuiStyleVar_GrabMinSize, // float GrabMinSize
|
||||
ImGuiStyleVar_GrabRounding, // float GrabRounding
|
||||
ImGuiStyleVar_ImageBorderSize, // float ImageBorderSize
|
||||
|
|
@ -2348,6 +2349,7 @@ struct ImGuiStyle
|
|||
float ColumnsMinSpacing; // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1).
|
||||
float ScrollbarSize; // Width of the vertical scrollbar, Height of the horizontal scrollbar.
|
||||
float ScrollbarRounding; // Radius of grab corners for scrollbar.
|
||||
float ScrollbarPadding; // Padding of scrollbar grab within its frame (same for both axises).
|
||||
float GrabMinSize; // Minimum width/height of a grab box for slider/scrollbar.
|
||||
float GrabRounding; // Radius of grabs corners rounding. Set to 0.0f to have rectangular slider grabs.
|
||||
float LogSliderDeadzone; // The size in pixels of the dead-zone around zero on logarithmic sliders that cross zero.
|
||||
|
|
@ -3437,7 +3439,7 @@ struct ImDrawList
|
|||
|
||||
// Advanced: Miscellaneous
|
||||
IMGUI_API void AddDrawCmd(); // This is useful if you need to forcefully create a new draw call (to allow for dependent rendering / blending). Otherwise primitives are merged into the same draw-call as much as possible
|
||||
IMGUI_API ImDrawList* CloneOutput() const; // Create a clone of the CmdBuffer/IdxBuffer/VtxBuffer.
|
||||
IMGUI_API ImDrawList* CloneOutput() const; // Create a clone of the CmdBuffer/IdxBuffer/VtxBuffer. For multi-threaded rendering, consider using `imgui_threaded_rendering` from https://github.com/ocornut/imgui_club instead.
|
||||
|
||||
// Advanced: Channels
|
||||
// - Use to split render into layers. By switching channels to can render out-of-order (e.g. submit FG primitives before BG primitives)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.2b
|
||||
// dear imgui, v1.92.3 WIP
|
||||
// (demo code)
|
||||
|
||||
// Help:
|
||||
|
|
@ -8429,7 +8429,6 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
|||
SliderFloat2("ItemInnerSpacing", (float*)&style.ItemInnerSpacing, 0.0f, 20.0f, "%.0f");
|
||||
SliderFloat2("TouchExtraPadding", (float*)&style.TouchExtraPadding, 0.0f, 10.0f, "%.0f");
|
||||
SliderFloat("IndentSpacing", &style.IndentSpacing, 0.0f, 30.0f, "%.0f");
|
||||
SliderFloat("ScrollbarSize", &style.ScrollbarSize, 1.0f, 20.0f, "%.0f");
|
||||
SliderFloat("GrabMinSize", &style.GrabMinSize, 1.0f, 20.0f, "%.0f");
|
||||
|
||||
SeparatorText("Borders");
|
||||
|
|
@ -8443,9 +8442,13 @@ void ImGui::ShowStyleEditor(ImGuiStyle* ref)
|
|||
SliderFloat("ChildRounding", &style.ChildRounding, 0.0f, 12.0f, "%.0f");
|
||||
SliderFloat("FrameRounding", &style.FrameRounding, 0.0f, 12.0f, "%.0f");
|
||||
SliderFloat("PopupRounding", &style.PopupRounding, 0.0f, 12.0f, "%.0f");
|
||||
SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
|
||||
SliderFloat("GrabRounding", &style.GrabRounding, 0.0f, 12.0f, "%.0f");
|
||||
|
||||
SeparatorText("Scrollbar");
|
||||
SliderFloat("ScrollbarSize", &style.ScrollbarSize, 1.0f, 20.0f, "%.0f");
|
||||
SliderFloat("ScrollbarRounding", &style.ScrollbarRounding, 0.0f, 12.0f, "%.0f");
|
||||
SliderFloat("ScrollbarPadding", &style.ScrollbarPadding, 0.0f, 10.0f, "%.0f");
|
||||
|
||||
SeparatorText("Tabs");
|
||||
SliderFloat("TabBorderSize", &style.TabBorderSize, 0.0f, 1.0f, "%.0f");
|
||||
SliderFloat("TabBarBorderSize", &style.TabBarBorderSize, 0.0f, 2.0f, "%.0f");
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.2b
|
||||
// dear imgui, v1.92.3 WIP
|
||||
// (drawing and font code)
|
||||
|
||||
/*
|
||||
|
|
@ -484,9 +484,10 @@ void ImDrawList::_ClearFreeMemory()
|
|||
_Splitter.ClearFreeMemory();
|
||||
}
|
||||
|
||||
// Note: For multi-threaded rendering, consider using `imgui_threaded_rendering` from https://github.com/ocornut/imgui_club
|
||||
ImDrawList* ImDrawList::CloneOutput() const
|
||||
{
|
||||
ImDrawList* dst = IM_NEW(ImDrawList(_Data));
|
||||
ImDrawList* dst = IM_NEW(ImDrawList(NULL));
|
||||
dst->CmdBuffer = CmdBuffer;
|
||||
dst->IdxBuffer = IdxBuffer;
|
||||
dst->VtxBuffer = VtxBuffer;
|
||||
|
|
@ -4522,16 +4523,16 @@ void ImFontAtlasDebugLogTextureRequests(ImFontAtlas* atlas)
|
|||
if (tex->Status == ImTextureStatus_WantCreate)
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: create %dx%d\n", tex->UniqueID, tex->Width, tex->Height);
|
||||
else if (tex->Status == ImTextureStatus_WantDestroy)
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, tex->TexID, tex->BackendUserData);
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: destroy %dx%d, texid=0x%" IM_PRIX64 ", backend_data=%p\n", tex->UniqueID, tex->Width, tex->Height, IM_TEXTUREID_TO_U64(tex->TexID), tex->BackendUserData);
|
||||
else if (tex->Status == ImTextureStatus_WantUpdates)
|
||||
{
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, tex->TexID, (ImU64)(intptr_t)tex->BackendUserData);
|
||||
IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update %d regions, texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, tex->Updates.Size, IM_TEXTUREID_TO_U64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
for (const ImTextureRect& r : tex->Updates)
|
||||
{
|
||||
IM_UNUSED(r);
|
||||
IM_ASSERT(r.x >= 0 && r.y >= 0);
|
||||
IM_ASSERT(r.x + r.w <= tex->Width && r.y + r.h <= tex->Height); // In theory should subtract PackPadding but it's currently part of atlas and mid-frame change would wreck assert.
|
||||
//IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, tex->TexID, (ImU64)(intptr_t)tex->BackendUserData);
|
||||
//IMGUI_DEBUG_LOG_FONT("[font] Texture #%03d: update (% 4d..%-4d)->(% 4d..%-4d), texid=0x%" IM_PRIX64 ", backend_data=0x%" IM_PRIX64 "\n", tex->UniqueID, r.x, r.y, r.x + r.w, r.y + r.h, IM_TEXTUREID_TO_U64(tex->TexID), (ImU64)(intptr_t)tex->BackendUserData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.2b
|
||||
// dear imgui, v1.92.3 WIP
|
||||
// (internal structures/api)
|
||||
|
||||
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.
|
||||
|
|
@ -346,6 +346,7 @@ extern IMGUI_API ImGuiContext* GImGui; // Current implicit context pointer
|
|||
#define IM_PRIu64 "llu"
|
||||
#define IM_PRIX64 "llX"
|
||||
#endif
|
||||
#define IM_TEXTUREID_TO_U64(_TEXID) ((ImU64)(intptr_t)(_TEXID))
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// [SECTION] Generic helpers
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.2b
|
||||
// dear imgui, v1.92.3 WIP
|
||||
// (tables and columns code)
|
||||
|
||||
/*
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
// dear imgui, v1.92.2b
|
||||
// dear imgui, v1.92.3 WIP
|
||||
// (widgets code)
|
||||
|
||||
/*
|
||||
|
|
@ -1032,7 +1032,8 @@ bool ImGui::ScrollbarEx(const ImRect& bb_frame, ImGuiID id, ImGuiAxis axis, ImS6
|
|||
const bool allow_interaction = (alpha >= 1.0f);
|
||||
|
||||
ImRect bb = bb_frame;
|
||||
bb.Expand(ImVec2(-ImClamp(IM_TRUNC((bb_frame_width - 2.0f) * 0.5f), 0.0f, 3.0f), -ImClamp(IM_TRUNC((bb_frame_height - 2.0f) * 0.5f), 0.0f, 3.0f)));
|
||||
float padding = IM_TRUNC(ImMin(style.ScrollbarPadding, ImMin(bb_frame_width, bb_frame_height) * 0.5f));
|
||||
bb.Expand(-padding);
|
||||
|
||||
// V denote the main, longer axis of the scrollbar (= height for a vertical scrollbar)
|
||||
const float scrollbar_size_v = (axis == ImGuiAxis_X) ? bb.GetWidth() : bb.GetHeight();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue