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Version 1.92.2 WIP

This commit is contained in:
ocornut 2025-07-10 18:41:05 +02:00
parent 5d4126876b
commit 4d745bc602
8 changed files with 22 additions and 13 deletions

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@ -35,6 +35,15 @@ HOW TO UPDATE?
and API updates have been a little more frequent lately. They are documented below and in imgui.cpp and should not affect all users.
- Please report any issue!
-----------------------------------------------------------------------
VERSION 1.92.2 WIP (In Progress)
-----------------------------------------------------------------------
Breaking Changes:
Other Changes:
-----------------------------------------------------------------------
VERSION 1.92.1 (Released 2025-07-09)
-----------------------------------------------------------------------
@ -64,13 +73,13 @@ Changes:
- Debug Tools: added IMGUI_DEBUG_HIGHLIGHT_ALL_ID_CONFLICTS to detect
id conflicts _before_ hovering. This is very slow and should only be used
temporarily. (#8651, #7961, #7669)
- Examples: GLFW+OpenGL3, GLFW+WGPU: Emscripten Makefiles uses GLFW port
- Examples: GLFW+OpenGL3, GLFW+WGPU: Emscripten Makefiles uses GLFW port
'contrib.glfw3' which offers better HiDPI support. (#8742) [@pthom]
- Backends: GLFW, SDL2 made ImGui_ImplGLFW_GetContentScaleXXX() and
ImGui_ImplSDL2_GetContentScaleXXXX() helpers return 1.0f on Emscripten
- Backends: GLFW, SDL2 made ImGui_ImplGLFW_GetContentScaleXXX() and
ImGui_ImplSDL2_GetContentScaleXXXX() helpers return 1.0f on Emscripten
and Android platforms, matching macOS logic. (#8742, #8733) [@pthom]
- Backends: SDL3: avoid calling SDL_StartTextInput() again if already active.
(fixes e.g.: an issue on iOS where the keyboard animation will popup every
(fixes e.g.: an issue on iOS where the keyboard animation will popup every
time the user types a key + probably other things) (#8727) [@morrazzzz]
- Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress
mouse cursor support. (#8739) [@cfillion]

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@ -1,4 +1,4 @@
// dear imgui, v1.92.1
// dear imgui, v1.92.2 WIP
// (main code and documentation)
// Help:

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@ -1,4 +1,4 @@
// dear imgui, v1.92.1
// dear imgui, v1.92.2 WIP
// (headers)
// Help:
@ -28,8 +28,8 @@
// Library Version
// (Integer encoded as XYYZZ for use in #if preprocessor conditionals, e.g. '#if IMGUI_VERSION_NUM >= 12345')
#define IMGUI_VERSION "1.92.1"
#define IMGUI_VERSION_NUM 19210
#define IMGUI_VERSION "1.92.2 WIP"
#define IMGUI_VERSION_NUM 19211
#define IMGUI_HAS_TABLE // Added BeginTable() - from IMGUI_VERSION_NUM >= 18000
#define IMGUI_HAS_TEXTURES // Added ImGuiBackendFlags_RendererHasTextures - from IMGUI_VERSION_NUM >= 19198

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@ -1,4 +1,4 @@
// dear imgui, v1.92.1
// dear imgui, v1.92.2 WIP
// (demo code)
// Help:

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@ -1,4 +1,4 @@
// dear imgui, v1.92.1
// dear imgui, v1.92.2 WIP
// (drawing and font code)
/*

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@ -1,4 +1,4 @@
// dear imgui, v1.92.1
// dear imgui, v1.92.2 WIP
// (internal structures/api)
// You may use this file to debug, understand or extend Dear ImGui features but we don't provide any guarantee of forward compatibility.

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@ -1,4 +1,4 @@
// dear imgui, v1.92.1
// dear imgui, v1.92.2 WIP
// (tables and columns code)
/*

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@ -1,4 +1,4 @@
// dear imgui, v1.92.1
// dear imgui, v1.92.2 WIP
// (widgets code)
/*