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merge v1.92.4
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parent
c425843be3
commit
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64 changed files with 1674 additions and 514 deletions
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@ -29,6 +29,7 @@
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// CHANGELOG
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// (minor and older changes stripped away, please see git history for details)
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// 2025-09-18: Call platform_io.ClearPlatformHandlers() on shutdown.
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// 2025-09-15: Content Scales are always reported as 1.0 on Wayland. FramebufferScale are always reported as 1.0 on X11. (#8920, #8921)
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// 2025-07-08: Made ImGui_ImplGlfw_GetContentScaleForWindow(), ImGui_ImplGlfw_GetContentScaleForMonitor() helpers return 1.0f on Emscripten and Android platforms, matching macOS logic. (#8742, #8733)
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// 2025-06-18: Added support for multiple Dear ImGui contexts. (#8676, #8239, #8069)
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@ -104,6 +105,11 @@
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#endif
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// GLFW
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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#define GLFW_HAS_X11_OR_WAYLAND 1
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#else
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#define GLFW_HAS_X11_OR_WAYLAND 0
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#endif
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#include <GLFW/glfw3.h>
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#ifdef _WIN32
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#undef APIENTRY
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@ -116,8 +122,8 @@
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#define GLFW_EXPOSE_NATIVE_COCOA
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#endif
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#include <GLFW/glfw3native.h>
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#elif !defined(__EMSCRIPTEN__)
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#ifndef GLFW_EXPOSE_NATIVE_X11 // for glfwGetX11Window() on Freedesktop (Linux, BSD, etc.)
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#elif GLFW_HAS_X11_OR_WAYLAND
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#ifndef GLFW_EXPOSE_NATIVE_X11 // for glfwGetX11Display(), glfwGetX11Window() on Freedesktop (Linux, BSD, etc.)
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#define GLFW_EXPOSE_NATIVE_X11
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#endif
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#ifndef GLFW_EXPOSE_NATIVE_WAYLAND
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@ -153,11 +159,6 @@
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#define GLFW_HAS_GETKEYNAME (GLFW_VERSION_COMBINED >= 3200) // 3.2+ glfwGetKeyName()
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#define GLFW_HAS_GETERROR (GLFW_VERSION_COMBINED >= 3300) // 3.3+ glfwGetError()
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#define GLFW_HAS_GETPLATFORM (GLFW_VERSION_COMBINED >= 3400) // 3.4+ glfwGetPlatform()
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#if defined(__linux__) || defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__)
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#define GLFW_HAS_X11_OR_WAYLAND 1
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#else
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#define GLFW_HAS_X11_OR_WAYLAND 0
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#endif
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// Map GLFWWindow* to ImGuiContext*.
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// - Would be simpler if we could use glfwSetWindowUserPointer()/glfwGetWindowUserPointer(), but this is a single and shared resource.
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@ -767,7 +768,9 @@ void ImGui_ImplGlfw_Shutdown()
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{
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ImGui_ImplGlfw_Data* bd = ImGui_ImplGlfw_GetBackendData();
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IM_ASSERT(bd != nullptr && "No platform backend to shutdown, or already shutdown?");
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ImGuiIO& io = ImGui::GetIO();
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ImGuiPlatformIO& platform_io = ImGui::GetPlatformIO();
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if (bd->InstalledCallbacks)
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ImGui_ImplGlfw_RestoreCallbacks(bd->Window);
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@ -790,6 +793,7 @@ void ImGui_ImplGlfw_Shutdown()
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io.BackendPlatformName = nullptr;
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io.BackendPlatformUserData = nullptr;
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io.BackendFlags &= ~(ImGuiBackendFlags_HasMouseCursors | ImGuiBackendFlags_HasSetMousePos | ImGuiBackendFlags_HasGamepad);
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platform_io.ClearPlatformHandlers();
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ImGui_ImplGlfw_ContextMap_Remove(bd->Window);
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IM_DELETE(bd);
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}
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