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Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering

Conflicts:
	examples/directx11_example/imgui_impl_dx11.cpp
	imgui.cpp
This commit is contained in:
ocornut 2015-04-14 09:51:28 +01:00
commit 43cb4038c6
6 changed files with 499 additions and 82 deletions

210
imgui.cpp
View file

@ -1,4 +1,4 @@
// ImGui library v1.38 WIP
// ImGui library v1.38 WIP
// See ImGui::ShowTestWindow() for sample code.
// Read 'Programmer guide' below for notes on how to setup ImGui in your codebase.
// Get latest version at https://github.com/ocornut/imgui
@ -135,6 +135,7 @@
Occasionally introducing changes that are breaking the API. The breakage are generally minor and easy to fix.
Here is a change-log of API breaking changes, if you are using one of the functions listed, expect to have to fix some code.
- 2015/04/13 (1.38) - renamed IsClipped() to IsRectClipped(). Kept inline redirection function (will obsolete).
- 2015/04/09 (1.38) - renamed ImDrawList::AddArc() to ImDrawList::AddArcFast() for compatibility with future API
- 2015/04/03 (1.38) - removed ImGuiCol_CheckHovered, ImGuiCol_CheckActive, replaced with the more general ImGuiCol_FrameBgHovered, ImGuiCol_FrameBgActive.
- 2014/04/03 (1.38) - removed support for passing -FLT_MAX..+FLT_MAX as the range for a SliderFloat(). Use DragFloat() or Inputfloat() instead.
@ -491,7 +492,7 @@ static bool ItemAdd(const ImRect& bb, const ImGuiID* id);
static void ItemSize(ImVec2 size, float text_offset_y = 0.0f);
static void ItemSize(const ImRect& bb, float text_offset_y = 0.0f);
static void PushColumnClipRect(int column_index = -1);
static bool IsClipped(const ImRect& bb);
static bool IsClippedEx(const ImRect& bb, bool clip_even_when_logged);
static bool IsMouseHoveringRect(const ImRect& bb);
static bool IsKeyPressedMap(ImGuiKey key, bool repeat = true);
@ -1108,10 +1109,11 @@ struct ImGuiState
ImGuiWindow* FocusedWindow; // Will catch keyboard inputs
ImGuiWindow* HoveredWindow; // Will catch mouse inputs
ImGuiWindow* HoveredRootWindow; // Will catch mouse inputs (for focus/move only)
ImGuiID HoveredId;
ImGuiID ActiveId;
ImGuiID HoveredId; // Hovered widget
ImGuiID ActiveId; // Active widget
ImGuiID ActiveIdPreviousFrame;
bool ActiveIdIsAlive;
bool ActiveIdIsJustActivated; // Set when
bool ActiveIdIsFocusedOnly; // Set only by active widget. Denote focus but no active interaction.
ImGuiWindow* MovedWindow; // Track the child window we clicked on to move a window. Only valid if ActiveID is the "#MOVE" identifier of a window.
float SettingsDirtyTimer;
@ -1144,6 +1146,7 @@ struct ImGuiState
ImGuiID ScalarAsInputTextId; // Temporary text input when CTRL+clicking on a slider, etc.
ImGuiStorage ColorEditModeStorage; // for user selection
ImGuiID ActiveComboID;
float DragCurrentValue; // current dragged value, always float, not rounded by end-user precision settings
ImVec2 DragLastMouseDelta;
float DragSpeedScaleSlow;
float DragSpeedScaleFast;
@ -1182,6 +1185,7 @@ struct ImGuiState
ActiveId = 0;
ActiveIdPreviousFrame = 0;
ActiveIdIsAlive = false;
ActiveIdIsJustActivated = false;
ActiveIdIsFocusedOnly = false;
MovedWindow = NULL;
SettingsDirtyTimer = 0.0f;
@ -1199,6 +1203,7 @@ struct ImGuiState
ScalarAsInputTextId = 0;
ActiveComboID = 0;
DragCurrentValue = 0.0f;
DragLastMouseDelta = ImVec2(0.0f, 0.0f);
DragSpeedScaleSlow = 0.01f;
DragSpeedScaleFast = 10.0f;
@ -1271,7 +1276,7 @@ public:
ImGuiWindow(const char* name);
~ImGuiWindow();
ImGuiID GetID(const char* str);
ImGuiID GetID(const char* str, const char* str_end = NULL);
ImGuiID GetID(const void* ptr);
bool FocusItemRegister(bool is_active, bool tab_stop = true); // Return true if focus is requested
@ -1314,6 +1319,7 @@ static void SetActiveId(ImGuiID id)
ImGuiState& g = *GImGui;
g.ActiveId = id;
g.ActiveIdIsFocusedOnly = false;
g.ActiveIdIsJustActivated = true;
}
static void RegisterAliveId(ImGuiID id)
@ -1616,10 +1622,10 @@ ImGuiWindow::~ImGuiWindow()
Name = NULL;
}
ImGuiID ImGuiWindow::GetID(const char* str)
ImGuiID ImGuiWindow::GetID(const char* str, const char* str_end)
{
ImGuiID seed = IDStack.back();
const ImGuiID id = ImHash(str, 0, seed);
const ImGuiID id = ImHash(str, str_end ? str_end - str : 0, seed);
RegisterAliveId(id);
return id;
}
@ -1936,6 +1942,7 @@ void ImGui::NewFrame()
SetActiveId(0);
g.ActiveIdPreviousFrame = g.ActiveId;
g.ActiveIdIsAlive = false;
g.ActiveIdIsJustActivated = false;
if (!g.ActiveId)
g.MovedWindow = NULL;
@ -2694,6 +2701,14 @@ ImVec2 ImGui::GetMouseDragDelta(int button, float lock_threshold)
return ImVec2(0.0f, 0.0f);
}
void ImGui::ResetMouseDragDelta(int button)
{
ImGuiState& g = *GImGui;
IM_ASSERT(button >= 0 && button < IM_ARRAYSIZE(g.IO.MouseDown));
// NB: We don't need to reset g.IO.MouseDragMaxDistanceSqr
g.IO.MouseClickedPos[button] = g.IO.MousePos;
}
ImGuiMouseCursor ImGui::GetMouseCursor()
{
return GImGui->MouseCursor;
@ -2733,6 +2748,13 @@ bool ImGui::IsAnyItemActive()
return g.ActiveId != 0;
}
bool ImGui::IsItemVisible()
{
ImGuiWindow* window = GetCurrentWindow();
ImRect r(window->ClipRectStack.back());
return r.Overlaps(window->DC.LastItemRect);
}
ImVec2 ImGui::GetItemRectMin()
{
ImGuiWindow* window = GetCurrentWindow();
@ -4232,7 +4254,7 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
while (line < text_end)
{
const char* line_end = strchr(line, '\n');
if (IsClipped(line_rect))
if (IsClippedEx(line_rect, false))
break;
const ImVec2 line_size = CalcTextSize(line, line_end, false);
@ -4943,6 +4965,12 @@ void ImGui::PushID(const char* str_id)
window->IDStack.push_back(window->GetID(str_id));
}
void ImGui::PushID(const char* str_id_begin, const char* str_id_end)
{
ImGuiWindow* window = GetCurrentWindow();
window->IDStack.push_back(window->GetID(str_id_begin, str_id_end));
}
void ImGui::PushID(const void* ptr_id)
{
ImGuiWindow* window = GetCurrentWindow();
@ -4968,6 +4996,12 @@ ImGuiID ImGui::GetID(const char* str_id)
return window->GetID(str_id);
}
ImGuiID ImGui::GetID(const char* str_id_begin, const char* str_id_end)
{
ImGuiWindow* window = GetCurrentWindow();
return window->GetID(str_id_begin, str_id_end);
}
ImGuiID ImGui::GetID(const void* ptr_id)
{
ImGuiWindow* window = GetCurrentWindow();
@ -5056,7 +5090,7 @@ static bool SliderFloatAsInputText(const char* label, float* v, ImGuiID id, int
}
// Parse display precision back from the display format string
static void ParseFormat(const char* fmt, int& decimal_precision)
static inline void ParseFormat(const char* fmt, int& decimal_precision)
{
while ((fmt = strchr(fmt, '%')) != NULL)
{
@ -5074,6 +5108,21 @@ static void ParseFormat(const char* fmt, int& decimal_precision)
}
}
static inline float RoundScalar(float value, int decimal_precision)
{
// Round past decimal precision
// 0: 1, 1: 0.1, 2: 0.01, etc.
// So when our value is 1.99999 with a precision of 0.001 we'll end up rounding to 2.0
// FIXME: Investigate better rounding methods
const float min_step = 1.0f / powf(10.0f, (float)decimal_precision);
const float remainder = fmodf(value, min_step);
if (remainder <= min_step*0.5f)
value -= remainder;
else
value += (min_step - remainder);
return value;
}
static bool SliderBehavior(const ImRect& frame_bb, const ImRect& slider_bb, ImGuiID id, float* v, float v_min, float v_max, float power, int decimal_precision, bool horizontal)
{
ImGuiState& g = *GImGui;
@ -5152,14 +5201,7 @@ static bool SliderBehavior(const ImRect& frame_bb, const ImRect& slider_bb, ImGu
}
// Round past decimal precision
// 0->1, 1->0.1, 2->0.01, etc.
// So when our value is 1.99999 with a precision of 0.001 we'll end up rounding to 2.0
const float min_step = 1.0f / powf(10.0f, (float)decimal_precision);
const float remainder = fmodf(new_value, min_step);
if (remainder <= min_step*0.5f)
new_value -= remainder;
else
new_value += (min_step - remainder);
new_value = RoundScalar(new_value, decimal_precision);
if (*v != new_value)
{
@ -5465,7 +5507,7 @@ bool ImGui::SliderInt4(const char* label, int v[4], int v_min, int v_max, const
}
// FIXME-WIP: Work in progress. May change API / behavior.
static bool DragScalarBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_step, float v_min, float v_max)
static bool DragScalarBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_speed, float v_min, float v_max, int decimal_precision, float power)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@ -5482,23 +5524,52 @@ static bool DragScalarBehavior(const ImRect& frame_bb, ImGuiID id, float* v, flo
{
if (g.IO.MouseDown[0])
{
const ImVec2 mouse_drag_delta = ImGui::GetMouseDragDelta(0);
if (g.ActiveIdIsJustActivated)
{
// Lock current value on click
g.DragCurrentValue = *v;
g.DragLastMouseDelta = ImVec2(0.f, 0.f);
}
const ImVec2 mouse_drag_delta = ImGui::GetMouseDragDelta(0, 1.0f);
if (fabsf(mouse_drag_delta.x - g.DragLastMouseDelta.x) > 0.0f)
{
float step = v_step;
float speed = v_speed;
if (g.IO.KeyShift && g.DragSpeedScaleFast >= 0.0f)
step = v_step * g.DragSpeedScaleFast;
speed = v_speed * g.DragSpeedScaleFast;
if (g.IO.KeyAlt && g.DragSpeedScaleSlow >= 0.0f)
step = v_step * g.DragSpeedScaleSlow;
*v += (mouse_drag_delta.x - g.DragLastMouseDelta.x) * step;
if (v_min < v_max)
*v = ImClamp(*v, v_min, v_max);
speed = v_speed * g.DragSpeedScaleSlow;
float v_cur = g.DragCurrentValue;
float delta = (mouse_drag_delta.x - g.DragLastMouseDelta.x) * speed;
if (fabsf(power - 1.0f) > 0.001f)
{
// Logarithmic curve on both side of 0.0
float v0_abs = v_cur >= 0.0f ? v_cur : -v_cur;
float v0_sign = v_cur >= 0.0f ? 1.0f : -1.0f;
float v1 = powf(v0_abs, 1.0f / power) + (delta * v0_sign);
float v1_abs = v1 >= 0.0f ? v1 : -v1;
float v1_sign = v1 >= 0.0f ? 1.0f : -1.0f; // Crossed sign line
v_cur = powf(v1_abs, power) * v0_sign * v1_sign; // Reapply sign
}
else
{
v_cur += delta;
}
g.DragLastMouseDelta.x = mouse_drag_delta.x;
value_changed = true;
// Clamp
if (v_min < v_max)
v_cur = ImClamp(v_cur, v_min, v_max);
g.DragCurrentValue = v_cur;
// Round to user desired precision, then apply
v_cur = RoundScalar(v_cur, decimal_precision);
if (*v != v_cur)
{
*v = v_cur;
value_changed = true;
}
}
}
else
@ -5510,7 +5581,7 @@ static bool DragScalarBehavior(const ImRect& frame_bb, ImGuiID id, float* v, flo
return value_changed;
}
bool ImGui::DragFloat(const char* label, float *v, float v_step, float v_min, float v_max, const char* display_format)
bool ImGui::DragFloat(const char* label, float *v, float v_speed, float v_min, float v_max, const char* display_format, float power)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
@ -5549,7 +5620,6 @@ bool ImGui::DragFloat(const char* label, float *v, float v_step, float v_min, fl
{
SetActiveId(id);
FocusWindow(window);
g.DragLastMouseDelta = ImVec2(0.f, 0.f);
if (tab_focus_requested || g.IO.KeyCtrl || g.IO.MouseDoubleClicked[0])
{
@ -5563,7 +5633,7 @@ bool ImGui::DragFloat(const char* label, float *v, float v_step, float v_min, fl
ItemSize(total_bb, style.FramePadding.y);
// Actual drag behavior
const bool value_changed = DragScalarBehavior(frame_bb, id, v, v_step, v_min, v_max);
const bool value_changed = DragScalarBehavior(frame_bb, id, v, v_speed, v_min, v_max, decimal_precision, power);
// Display value using user-provided display format so user can add prefix/suffix/decorations to the value.
char value_buf[64];
@ -5577,12 +5647,13 @@ bool ImGui::DragFloat(const char* label, float *v, float v_step, float v_min, fl
return value_changed;
}
bool ImGui::DragInt(const char* label, int* v, int v_step, int v_min, int v_max, const char* display_format)
// NB: v_speed is float to allow adjusting the drag speed with more precision
bool ImGui::DragInt(const char* label, int* v, float v_speed, int v_min, int v_max, const char* display_format)
{
if (!display_format)
display_format = "%.0f";
float v_f = (float)*v;
bool value_changed = ImGui::DragFloat(label, &v_f, (float)v_step, (float)v_min, (float)v_max, display_format);
bool value_changed = ImGui::DragFloat(label, &v_f, v_speed, (float)v_min, (float)v_max, display_format);
*v = (int)v_f;
return value_changed;
}
@ -7030,7 +7101,7 @@ bool ImGui::ColorEdit4(const char* label, float col[4], bool alpha)
ImGui::SameLine(0, (int)style.ItemInnerSpacing.x);
if (n + 1 == components)
ImGui::PushItemWidth(w_item_last);
value_changed |= ImGui::DragInt(ids[n], &i[n], 1, 0, 255, fmt[n]);
value_changed |= ImGui::DragInt(ids[n], &i[n], 1.0f, 0, 255, fmt[n]);
}
ImGui::PopItemWidth();
ImGui::PopItemWidth();
@ -7180,20 +7251,23 @@ static inline void ItemSize(const ImRect& bb, float text_offset_y)
ItemSize(bb.GetSize(), text_offset_y);
}
static bool IsClipped(const ImRect& bb)
static bool IsClippedEx(const ImRect& bb, bool clip_even_when_logged)
{
ImGuiState& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
if (!bb.Overlaps(ImRect(window->ClipRectStack.back())) && !g.LogEnabled)
return true;
if (!bb.Overlaps(ImRect(window->ClipRectStack.back())))
{
if (clip_even_when_logged || !g.LogEnabled)
return true;
}
return false;
}
bool ImGui::IsClipped(const ImVec2& item_size)
bool ImGui::IsRectClipped(const ImVec2& size)
{
ImGuiWindow* window = GetCurrentWindow();
return IsClipped(ImRect(window->DC.CursorPos, window->DC.CursorPos + item_size));
return IsClippedEx(ImRect(window->DC.CursorPos, window->DC.CursorPos + size), true);
}
static bool ItemAdd(const ImRect& bb, const ImGuiID* id)
@ -7201,10 +7275,13 @@ static bool ItemAdd(const ImRect& bb, const ImGuiID* id)
ImGuiWindow* window = GetCurrentWindow();
window->DC.LastItemID = id ? *id : 0;
window->DC.LastItemRect = bb;
if (IsClipped(bb))
if (IsClippedEx(bb, false))
{
window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false;
return false;
if (!id || *id != GImGui->ActiveId)
{
window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false;
return false;
}
}
// This is a sensible default, but widgets are free to override it after calling ItemAdd()
@ -7433,7 +7510,7 @@ void ImGui::Columns(int columns_count, const char* id, bool border)
const ImGuiID column_id = window->DC.ColumnsSetID + ImGuiID(i);
const ImRect column_rect(ImVec2(x-4,y1),ImVec2(x+4,y2));
if (IsClipped(column_rect))
if (IsClippedEx(column_rect, false))
continue;
bool hovered, held;
@ -8138,18 +8215,10 @@ static unsigned int stb_decompress(unsigned char *output, unsigned char *i, unsi
// Load embedded ProggyClean.ttf at size 13
ImFont* ImFontAtlas::AddFontDefault()
{
// Get compressed data
unsigned int ttf_compressed_size;
const void* ttf_compressed;
GetDefaultCompressedFontDataTTF(&ttf_compressed, &ttf_compressed_size);
// Decompress
const size_t buf_decompressed_size = stb_decompress_length((unsigned char*)ttf_compressed);
unsigned char* buf_decompressed = (unsigned char *)ImGui::MemAlloc(buf_decompressed_size);
stb_decompress(buf_decompressed, (unsigned char*)ttf_compressed, ttf_compressed_size);
// Add
ImFont* font = AddFontFromMemoryTTF(buf_decompressed, buf_decompressed_size, 13.0f, GetGlyphRangesDefault(), 0);
ImFont* font = AddFontFromMemoryCompressedTTF(ttf_compressed, ttf_compressed_size, 13.0f, GetGlyphRangesDefault(), 0);
font->DisplayOffset.y += 1;
return font;
}
@ -8164,13 +8233,12 @@ ImFont* ImFontAtlas::AddFontFromFileTTF(const char* filename, float size_pixels,
return NULL;
}
// Add
ImFont* font = AddFontFromMemoryTTF(data, data_size, size_pixels, glyph_ranges, font_no);
return font;
}
// NB: ownership of 'data' is given to ImFontAtlas which will clear it.
ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* in_ttf_data, size_t in_ttf_data_size, float size_pixels, const ImWchar* glyph_ranges, int font_no)
ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* in_ttf_data, unsigned int in_ttf_data_size, float size_pixels, const ImWchar* glyph_ranges, int font_no)
{
// Create new font
ImFont* font = (ImFont*)ImGui::MemAlloc(sizeof(ImFont));
@ -8194,6 +8262,18 @@ ImFont* ImFontAtlas::AddFontFromMemoryTTF(void* in_ttf_data, size_t in_ttf_data_
return font;
}
ImFont* ImFontAtlas::AddFontFromMemoryCompressedTTF(const void* in_compressed_ttf_data, unsigned int in_compressed_ttf_data_size, float size_pixels, const ImWchar* glyph_ranges, int font_no)
{
// Decompress
const size_t buf_decompressed_size = stb_decompress_length((unsigned char*)in_compressed_ttf_data);
unsigned char* buf_decompressed = (unsigned char *)ImGui::MemAlloc(buf_decompressed_size);
stb_decompress(buf_decompressed, (unsigned char*)in_compressed_ttf_data, in_compressed_ttf_data_size);
// Add
ImFont* font = AddFontFromMemoryTTF(buf_decompressed, buf_decompressed_size, size_pixels, glyph_ranges, font_no);
return font;
}
bool ImFontAtlas::Build()
{
IM_ASSERT(InputData.size() > 0);
@ -10235,7 +10315,7 @@ void ImGui::ShowTestWindow(bool* opened)
ImGui::Spacing();
// Scrolling columns
/*
/*
ImGui::Text("Scrolling:");
ImGui::BeginChild("##header", ImVec2(0, ImGui::GetTextLineHeightWithSpacing()+ImGui::GetStyle().ItemSpacing.y));
ImGui::Columns(3);
@ -10258,7 +10338,7 @@ void ImGui::ShowTestWindow(bool* opened)
ImGui::Separator();
ImGui::Spacing();
*/
*/
// Create multiple items in a same cell before switching to next column
ImGui::Text("Mixed items:");
@ -10947,16 +11027,9 @@ static void ShowExampleAppLongText(bool* opened)
//-----------------------------------------------------------------------------
// FONT DATA
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// ProggyClean.ttf
// Copyright (c) 2004, 2005 Tristan Grimmer
// MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
// Download and more information at http://upperbounds.net
//-----------------------------------------------------------------------------
// Compressed with stb_compress() then converted to a C array.
// Decompressor from stb.h (public domain) by Sean Barrett
// https://github.com/nothings/stb/blob/master/stb.h
// Use the program in extra_fonts/binary_to_compressed_c.cpp to create the array from a TTF file.
// Decompressor from stb.h (public domain) by Sean Barrett https://github.com/nothings/stb/blob/master/stb.h
//-----------------------------------------------------------------------------
static unsigned int stb_decompress_length(unsigned char *input)
@ -10965,7 +11038,6 @@ static unsigned int stb_decompress_length(unsigned char *input)
}
static unsigned char *stb__barrier, *stb__barrier2, *stb__barrier3, *stb__barrier4;
static unsigned char *stb__dout;
static void stb__match(unsigned char *data, unsigned int length)
{
@ -11071,6 +11143,12 @@ static unsigned int stb_decompress(unsigned char *output, unsigned char *i, unsi
}
}
//-----------------------------------------------------------------------------
// ProggyClean.ttf
// Copyright (c) 2004, 2005 Tristan Grimmer
// MIT license (see License.txt in http://www.upperbounds.net/download/ProggyClean.ttf.zip)
// Download and more information at http://upperbounds.net
//-----------------------------------------------------------------------------
static const unsigned int proggy_clean_ttf_compressed_size = 9583;
static const unsigned int proggy_clean_ttf_compressed_data[9584/4] =
{