mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-11 00:04:24 +00:00
Clarifying that MovedWindow* apply to mouse moving only
This commit is contained in:
parent
f2d1472481
commit
4309b8c1ed
2 changed files with 3 additions and 3 deletions
|
|
@ -393,7 +393,7 @@ struct ImGuiContext
|
|||
ImVec2 ActiveIdClickOffset; // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
|
||||
ImGuiWindow* ActiveIdWindow;
|
||||
ImGuiInputSource ActiveIdSource; // Activating with mouse or nav (gamepad/keyboard)
|
||||
ImGuiWindow* MovedWindow; // Track the child window we clicked on to move a window.
|
||||
ImGuiWindow* MovedWindow; // Track the child window we clicked on to move a window (only apply to moving with mouse)
|
||||
ImGuiID MovedWindowMoveId; // == MovedWindow->RootWindow->MoveId
|
||||
ImVector<ImGuiIniData> Settings; // .ini Settings
|
||||
float SettingsDirtyTimer; // Save .ini Settings on disk when time reaches zero
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue