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Merge branch 'master' into docking

# Conflicts:
#	backends/imgui_impl_sdlgpu3.cpp
#	backends/imgui_impl_win32.cpp
This commit is contained in:
ocornut 2025-12-03 13:35:35 +01:00
commit 42e91c3155
15 changed files with 211 additions and 71 deletions

View file

@ -47,7 +47,7 @@ int main(int, char**)
SDL_ShowWindow(window);
// Create GPU Device
SDL_GPUDevice* gpu_device = SDL_CreateGPUDevice(SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_DXIL | SDL_GPU_SHADERFORMAT_METALLIB,true,nullptr);
SDL_GPUDevice* gpu_device = SDL_CreateGPUDevice(SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_DXIL | SDL_GPU_SHADERFORMAT_MSL | SDL_GPU_SHADERFORMAT_METALLIB, true, nullptr);
if (gpu_device == nullptr)
{
printf("Error: SDL_CreateGPUDevice(): %s\n", SDL_GetError());