diff --git a/backends/imgui_impl_dx12.cpp b/backends/imgui_impl_dx12.cpp index 2e2d9a3a9..53f440084 100644 --- a/backends/imgui_impl_dx12.cpp +++ b/backends/imgui_impl_dx12.cpp @@ -23,6 +23,7 @@ // CHANGELOG // (minor and older changes stripped away, please see git history for details) // 2025-XX-XX: Platform: Added support for multiple windows via the ImGuiPlatformIO interface. +// 2025-10-10: DirectX12: Reuse upload buffer and grow it only when necessary. (#9002) // 2025-09-29: DirectX12: Rework synchronization logic. (#8961) // 2025-09-29: DirectX12: Enable swapchain tearing to eliminate viewports framerate throttling. (#8965) // 2025-09-29: DirectX12: Reuse a command list and allocator for texture uploads instead of recreating them each time. (#8963)