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Fonts: rename ImFontAtlasBuildClearTexture() to ImFontAtlasBuildClear().
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3 changed files with 3 additions and 3 deletions
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@ -3762,11 +3762,11 @@ IMGUI_API void ImFontAtlasBuildMain(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildSetupFontLoader(ImFontAtlas* atlas, const ImFontLoader* font_loader);
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IMGUI_API void ImFontAtlasBuildUpdatePointers(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildRenderBitmapFromString(ImFontAtlas* atlas, int x, int y, int w, int h, const char* in_str, char in_marker_char);
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IMGUI_API void ImFontAtlasBuildClear(ImFontAtlas* atlas); // Clear output and custom rects
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IMGUI_API ImTextureData* ImFontAtlasBuildAddTexture(ImFontAtlas* atlas, int w, int h);
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IMGUI_API void ImFontAtlasBuildMakeSpace(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildRepackTexture(ImFontAtlas* atlas, int w, int h);
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IMGUI_API void ImFontAtlasBuildClearTexture(ImFontAtlas* atlas);
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IMGUI_API void ImFontAtlasBuildGrowTexture(ImFontAtlas* atlas, int old_w = -1, int old_h = -1);
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IMGUI_API void ImFontAtlasBuildCompactTexture(ImFontAtlas* atlas);
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IMGUI_API ImVec2i ImFontAtlasBuildGetTextureSizeEstimate(ImFontAtlas* atlas);
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