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Internals: DragFloat: Removed DragSpeedScaleFast/DragSpeedScaleSlow since it's not yet usable and Nav version doesn't have an equivalent.
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2 changed files with 4 additions and 8 deletions
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@ -9154,10 +9154,10 @@ bool ImGui::DragBehavior(const ImRect& frame_bb, ImGuiID id, float* v, float v_s
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if (g.ActiveIdSource == ImGuiInputSource_Mouse && IsMousePosValid())
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{
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adjust_delta = mouse_drag_delta.x - g.DragLastMouseDelta.x;
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if (g.IO.KeyShift && g.DragSpeedScaleFast >= 0.0f)
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adjust_delta *= g.DragSpeedScaleFast;
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if (g.IO.KeyAlt && g.DragSpeedScaleSlow >= 0.0f)
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adjust_delta *= g.DragSpeedScaleSlow;
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if (g.IO.KeyAlt)
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adjust_delta *= 1.0f/100.0f;
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if (g.IO.KeyShift)
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adjust_delta *= 10.0f;
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g.DragLastMouseDelta.x = mouse_drag_delta.x;
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}
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if (g.ActiveIdSource == ImGuiInputSource_Nav)
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