1
0
Fork 0
mirror of https://github.com/ocornut/imgui.git synced 2026-01-11 00:04:24 +00:00

Examples: Win32+Vulkan, GLFW+Metal: Fixed not applying content scale. (#8921, #8756)

Somehow it breaks in Win32+OpenGL3 example: when enabled Win32 applies some extra scale.
This commit is contained in:
ocornut 2025-09-15 16:40:10 +02:00
parent e044d99710
commit 3c6c5692b8
4 changed files with 49 additions and 27 deletions

View file

@ -107,7 +107,8 @@ Other Changes:
while navigating and to not close popup automatically.
- CI: Updates Windows CI to use a more recent VulkanSDK. (#8925, #8778) [@yaz0r]
- Examples: Android: Android+OpenGL3: update Gradle project (#8888, #8878) [@scribam]
- Examples: GLFW+OpenGL2, GLFW+Vulkan: Fixed not applying content scale. (#8921, #8756)
- Examples: GLFW+OpenGL2, GLFW+Vulkan, GLFW+Metal, Win32+Vulkan: Fixed not applying
content scale consistently with other examples. (#8921, #8756)
- Backends: SDL3: use SDL_GetWindowDisplayScale() on Mac to obtain DisplayFrameBufferScale,
fixing incorrect values during resolution changes e.g. going fullscreen.
(#8703, #4414) [@jclounge]