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OverlayDrawList readier for pushing elements (not exposed yet)
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1 changed files with 2 additions and 0 deletions
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@ -2153,6 +2153,8 @@ void ImGui::NewFrame()
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g.FrameCount += 1;
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g.Tooltip[0] = '\0';
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g.OverlayDrawList.Clear();
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g.OverlayDrawList.PushTextureID(g.IO.Fonts->TexID);
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g.OverlayDrawList.PushClipRectFullScreen();
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g.OverlayDrawList.AddDrawCmd();
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// Update inputs state
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