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Scrollbar() doesn't forcefully mark itself as hovered when held.
Weirdly as old as when dinosaurs roamed earth, aka first commit (per-1.0). + Minor alignment in both sense of the term :) Reduce padding in ImGuiNextItemData.
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3 changed files with 6 additions and 7 deletions
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@ -49,7 +49,7 @@ Other changes:
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- Nav: keyboard/gamepad activation mark widgets as held to give better visual feedback.
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- Nav: tweak to logic marking navigated item as hovered when using keyboard, allowing
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the hover highlight to stay even while another item is activated.
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- Fixed SetKeyboardFocusHere() not working when current nav focus is in different scope,
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- Nav: Fixed SetKeyboardFocusHere() not working when current nav focus is in different scope,
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regression from 1.90.1 related to code scoping Tab presses to local scope. (#7226) [@bratpilz]
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- Debug Tools: Metrics: Fixed debug break in SetShortcutRouting() not handling ImGuiMod_Shortcut redirect.
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- Debug Tools: Debug Log: Added "Input Routing" logging.
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