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Fix compiling on C++98

This commit is contained in:
Jake Coxon 2020-07-21 15:35:31 +01:00 committed by ocornut
parent 15545a7925
commit 3232e7bb03
2 changed files with 5 additions and 4 deletions

View file

@ -868,7 +868,7 @@ bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos)
#ifdef WIN98 // close button icon
IM_UNUSED(cross_col);
IM_UNUSED(cross_extent);
RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\u00D7");
RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\xC3\x97");
#else
window->DrawList->AddLine(center + ImVec2(+cross_extent, +cross_extent), center + ImVec2(-cross_extent, -cross_extent), cross_col, 1.0f);
window->DrawList->AddLine(center + ImVec2(+cross_extent, -cross_extent), center + ImVec2(-cross_extent, +cross_extent), cross_col, 1.0f);
@ -904,7 +904,7 @@ bool ImGui::CollapseButton(ImGuiID id, const ImVec2& pos)
WinAddRect(bb.Min, bb.Max, hovered && held);
// collapse icon
RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\u00D6");
RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\xC3\x98");
#else
if (hovered || held)
window->DrawList->AddCircleFilled(bb.GetCenter() + ImVec2(0.0f, -0.5f), g.FontSize * 0.5f + 1.0f, bg_col);