mirror of
https://github.com/ocornut/imgui.git
synced 2026-01-13 00:24:20 +00:00
Backends: SDL2, SDL3: storing SDL_WindowID inside ImGuiViewport::PlatformHandle instead of SDL_Window*. (#7853)
This will be used to support filtering of events with multi-viewports.
This commit is contained in:
parent
1b61d55079
commit
2d99052d1d
3 changed files with 7 additions and 3 deletions
|
|
@ -51,6 +51,7 @@ Other changes:
|
|||
- Backends: GLFW: added ImGui_ImplGlfw_Sleep() helper function because GLFW does not
|
||||
provide a way to do a portable sleep. (#7844)
|
||||
- Backends: SDL2, SDL3: ignore events of other SDL windows. (#7853) [@madebr, @ocornut]
|
||||
- Backends: SDL2, SDL3: storing SDL_WindowID inside ImGuiViewport::PlatformHandle instead of SDL_Window*.
|
||||
- Examples: GLFW (all), SDL2 (all), SDL3 (all), Win32+OpenGL3: rework examples main loop
|
||||
to handle minimization without burning CPU or GPU by running unthrottled code. (#7844)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue