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Fonts: internals: renamed g.FontSizeBeforeScaling to g.FontSizeBase for consistency.
# Conflicts: # imgui_internal.h
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3c27c643a9
commit
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4 changed files with 16 additions and 15 deletions
18
imgui.cpp
18
imgui.cpp
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@ -1358,8 +1358,8 @@ static void* GImAllocatorUserData = NULL;
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ImGuiStyle::ImGuiStyle()
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{
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FontSizeBase = 0.0f; // Will default to io.Fonts->Fonts[0] on first frame.
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FontScaleMain = 1.0f; // Main global scale factor.
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FontScaleDpi = 1.0f; // Scale factor from viewport/monitor. When io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI.
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FontScaleMain = 1.0f; // Main scale factor. May be set by application once, or exposed to end-user.
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FontScaleDpi = 1.0f; // Additional scale factor from viewport/monitor contents scale. When io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI.
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Alpha = 1.0f; // Global alpha applies to everything in Dear ImGui.
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DisabledAlpha = 0.60f; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.
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@ -3979,7 +3979,7 @@ ImGuiContext::ImGuiContext(ImFontAtlas* shared_font_atlas)
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Initialized = false;
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Font = NULL;
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FontBaked = NULL;
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FontSize = FontSizeBeforeScaling = FontBakedScale = CurrentDpiScale = 0.0f;
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FontSize = FontSizeBase = FontBakedScale = CurrentDpiScale = 0.0f;
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FontRasterizerDensity = 1.0f;
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IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)();
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if (shared_font_atlas == NULL)
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@ -8651,7 +8651,7 @@ void ImGui::UpdateFontsNewFrame()
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// Set initial font
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g.Font = font;
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g.FontSizeBeforeScaling = g.Style.FontSizeBase;
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g.FontSizeBase = g.Style.FontSizeBase;
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g.FontSize = 0.0f;
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ImFontStackData font_stack_data = { font, g.Style.FontSizeBase, g.Style.FontSizeBase }; // <--- Will restore FontSize
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SetCurrentFont(font_stack_data.Font, font_stack_data.FontSizeBeforeScaling, 0.0f); // <--- but use 0.0f to enable scale
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@ -8717,7 +8717,7 @@ void ImGui::SetCurrentFont(ImFont* font, float font_size_before_scaling, float f
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{
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ImGuiContext& g = *GImGui;
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g.Font = font;
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g.FontSizeBeforeScaling = font_size_before_scaling;
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g.FontSizeBase = font_size_before_scaling;
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UpdateCurrentFontSize(font_size_after_scaling);
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if (font != NULL)
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@ -8738,7 +8738,7 @@ void ImGui::UpdateCurrentFontSize(float restore_font_size_after_scaling)
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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g.Style.FontSizeBase = g.FontSizeBeforeScaling;
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g.Style.FontSizeBase = g.FontSizeBase;
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if (window != NULL && window->SkipItems)
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return;
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@ -8746,7 +8746,7 @@ void ImGui::UpdateCurrentFontSize(float restore_font_size_after_scaling)
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float final_size = (restore_font_size_after_scaling > 0.0f) ? restore_font_size_after_scaling : 0.0f;
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if (final_size == 0.0f)
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{
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final_size = g.FontSizeBeforeScaling;
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final_size = g.FontSizeBase;
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// External scale factors
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final_size *= g.Style.FontScaleMain; // Main global scale factor
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@ -8796,7 +8796,7 @@ void ImGui::SetFontRasterizerDensity(float rasterizer_density)
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void ImGui::PushFont(ImFont* font, float font_size_base)
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{
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ImGuiContext& g = *GImGui;
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g.FontStack.push_back({ g.Font, g.FontSizeBeforeScaling, g.FontSize });
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g.FontStack.push_back({ g.Font, g.FontSizeBase, g.FontSize });
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if (font == NULL)
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font = GetDefaultFont();
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if (font_size_base <= 0.0f)
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@ -8804,7 +8804,7 @@ void ImGui::PushFont(ImFont* font, float font_size_base)
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if (font->Flags & ImFontFlags_DefaultToLegacySize)
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font_size_base = font->LegacySize; // Legacy: use AddFont() specified font size. Same as doing PushFont(font, font->LegacySize)
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else
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font_size_base = g.FontSizeBeforeScaling; // Keep current font size
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font_size_base = g.FontSizeBase; // Keep current font size
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}
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SetCurrentFont(font, font_size_base, 0.0f);
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}
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5
imgui.h
5
imgui.h
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@ -2227,9 +2227,10 @@ IM_MSVC_RUNTIME_CHECKS_RESTORE
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struct ImGuiStyle
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{
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float FontSizeBase; // Current base font size before external scaling factors are applied. Use PushFont()/PushFontSize() to modify. Use ImGui::GetFontSize() to obtain scaled value. Final FontSize = FontSizeBase * (FontScaleBase * FontScaleDpi * other_factors)
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// ImGui::GetFontSize() == FontSizeBase * (FontScaleMain * FontScaleDpi * other_scaling_factors)
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float FontSizeBase; // Current base font size before external scaling factors are applied. Use PushFont()/PushFontSize() to modify. Use ImGui::GetFontSize() to obtain scaled value.
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float FontScaleMain; // Main scale factor. May be set by application once, or exposed to end-user.
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float FontScaleDpi; // Scale factor from viewport/monitor contents scale. When io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor.
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float FontScaleDpi; // Additional scale factor from viewport/monitor contents scale. When io.ConfigDpiScaleFonts is enabled, this is automatically overwritten when changing monitor DPI.
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float Alpha; // Global alpha applies to everything in Dear ImGui.
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float DisabledAlpha; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.
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@ -3193,7 +3193,7 @@ static void ImFontAtlasBuildNotifySetFont(ImFontAtlas* atlas, ImFont* old_font,
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bool need_bind_ctx = ctx != curr_ctx;
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if (need_bind_ctx)
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ImGui::SetCurrentContext(ctx);
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ImGui::SetCurrentFont(new_font, ctx->FontSizeBeforeScaling, ctx->FontSize);
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ImGui::SetCurrentFont(new_font, ctx->FontSizeBase, ctx->FontSize);
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if (need_bind_ctx)
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ImGui::SetCurrentContext(curr_ctx);
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}
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@ -2139,8 +2139,8 @@ struct ImGuiContext
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ImVector<ImFontAtlas*> FontAtlases; // List of font atlases used by the context (generally only contains g.IO.Fonts aka the main font atlas)
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ImFont* Font; // Currently bound font. (== FontStack.back().Font)
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ImFontBaked* FontBaked; // Currently bound font at currently bound size. (== Font->GetFontBaked(FontSize))
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float FontSize; // Currently bound font size == line height (== FontSizeBeforeScaling + externals scales applied in the UpdateCurrentFontSize() function).
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float FontSizeBeforeScaling; // Font size before scaling == style.FontSizeBase == value passed to PushFont() / PushFontSize() when specified.
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float FontSize; // Currently bound font size == line height (== FontSizeBase + externals scales applied in the UpdateCurrentFontSize() function).
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float FontSizeBase; // Font size before scaling == style.FontSizeBase == value passed to PushFont() / PushFontSize() when specified.
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float FontBakedScale; // == FontBaked->Size / FontSize. Scale factor over baked size. Rarely used nowadays, very often == 1.0f.
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float FontRasterizerDensity; // Current font density. Used by all calls to GetFontBaked().
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float CurrentDpiScale; // Current window/viewport DpiScale == CurrentViewport->DpiScale
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@ -2690,7 +2690,7 @@ public:
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ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight; return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight); }
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// [Obsolete] ImGuiWindow::CalcFontSize() was removed in 1.92.x because error-prone/misleading. You can use window->FontRefSize for a copy of g.FontSize at the time of the last Begin() call for this window.
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//float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontBaseSize * FontWindowScale * FontWindowScaleParents; }
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//float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontSizeBase * FontWindowScale * FontWindowScaleParents;
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};
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//-----------------------------------------------------------------------------
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