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Fonts: tidying up font scale logic.

# Conflicts:
#	imgui_internal.h
This commit is contained in:
ocornut 2025-02-19 15:16:19 +01:00 committed by ocornut
parent ef6beaeff6
commit 2bf6879dae
2 changed files with 28 additions and 24 deletions

View file

@ -3942,7 +3942,7 @@ ImGuiContext::ImGuiContext(ImFontAtlas* shared_font_atlas)
FontAtlasOwnedByContext = shared_font_atlas ? false : true;
Font = NULL;
FontBaked = NULL;
FontSize = /*FontBaseSize = */FontScale = CurrentDpiScale = 0.0f;
FontSize = FontSizeBeforeScaling = FontScale = CurrentDpiScale = 0.0f;
IO.Fonts = shared_font_atlas ? shared_font_atlas : IM_NEW(ImFontAtlas)();
IO.Fonts->RefCount++;
Time = 0.0f;
@ -4375,9 +4375,7 @@ static void SetCurrentWindow(ImGuiWindow* window)
g.CurrentDpiScale = 1.0f; // FIXME-DPI: WIP this is modified in docking
if (window)
{
// FIXME-BAKED
//g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize();
//g.FontScale = g.DrawListSharedData.FontScale = g.FontSize / g.Font->FontSize;
ImGui::UpdateCurrentFontSize();
ImGui::NavUpdateCurrentWindowIsScrollPushableX();
}
}
@ -8406,14 +8404,9 @@ ImVec2 ImGui::GetFontTexUvWhitePixel()
void ImGui::SetWindowFontScale(float scale)
{
IM_ASSERT(scale > 0.0f);
// FIXME-BAKED
/*
ImGuiContext& g = *GImGui;
ImGuiWindow* window = GetCurrentWindow();
window->FontWindowScale = scale;
g.FontSize = g.DrawListSharedData.FontSize = window->CalcFontSize();
g.FontScale = g.DrawListSharedData.FontScale = g.FontSize / g.Font->FontSize;
*/
UpdateCurrentFontSize();
}
void ImGui::PushFocusScope(ImGuiID id)
@ -8608,26 +8601,34 @@ void ImGui::SetCurrentFont(ImFont* font, float font_size)
{
ImGuiContext& g = *GImGui;
g.Font = font;
//g.FontBaseSize = ImMax(1.0f, g.IO.FontGlobalScale * g.FontBaked->Size * g.Font->Scale);
g.FontSize = font_size;// g.CurrentWindow ? g.CurrentWindow->CalcFontSize() : 0.0f;
g.FontSizeBeforeScaling = font_size;
UpdateCurrentFontSize();
if (font != NULL)
{
IM_ASSERT(font && font->IsLoaded()); // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
IM_ASSERT(font->Scale > 0.0f);
g.FontBaked = g.Font->GetFontBaked(g.FontSize);
g.FontScale = g.FontSize / g.FontBaked->Size;
g.DrawListSharedData.Font = g.Font;
g.DrawListSharedData.FontSize = g.FontSize;
g.DrawListSharedData.FontScale = g.FontScale;
ImFontAtlasUpdateDrawListsSharedData(g.Font->ContainerAtlas);
if (g.CurrentWindow != NULL)
g.CurrentWindow->DrawList->_SetTexture(font->ContainerAtlas->TexRef);
}
else
{
g.FontBaked = NULL;
g.FontScale = 0.0f;
}
}
void ImGui::UpdateCurrentFontSize()
{
ImGuiContext& g = *GImGui;
float final_size = g.FontSizeBeforeScaling * g.IO.FontGlobalScale;
final_size *= g.Font->Scale;
if (ImGuiWindow* window = g.CurrentWindow)
final_size *= window->FontWindowScale;
final_size = ImMax(1.0f, IM_ROUND(final_size));
g.FontSize = final_size;
g.FontBaked = (g.Font != NULL) ? g.Font->GetFontBaked(g.FontSize) : NULL;
g.FontScale = (g.Font != NULL) ? (g.FontSize / g.FontBaked->Size) : 0.0f;
g.DrawListSharedData.FontSize = g.FontSize;
g.DrawListSharedData.FontScale = g.FontScale;
}
void ImGui::PushFont(ImFont* font, float font_size)

View file

@ -2138,8 +2138,8 @@ struct ImGuiContext
ImGuiStyle Style;
ImFont* Font; // == FontStack.back().Font
ImFontBaked* FontBaked; // == Font->GetFontBaked(FontSize)
float FontSize; // == FontBaseSize * g.CurrentWindow->FontWindowScale == window->FontSize(). Text height for current window.
//float FontBaseSize; // == io.FontGlobalScale * Font->Scale * Font->FontSize. Base text height.
float FontSize; // == FontSizeBeforeScaling * io.FontGlobalScale * font->Scale * g.CurrentWindow->FontWindowScale. Current text height.
float FontSizeBeforeScaling; // == value passed to PushFontSize()
float FontScale; // == FontBaked->Size / Font->FontSize. Scale factor over baked size.
float CurrentDpiScale; // Current window/viewport DpiScale == CurrentViewport->DpiScale
ImDrawListSharedData DrawListSharedData;
@ -2680,9 +2680,11 @@ public:
// We don't use g.FontSize because the window may be != g.CurrentWindow.
ImRect Rect() const { return ImRect(Pos.x, Pos.y, Pos.x + Size.x, Pos.y + Size.y); }
//float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontBaseSize * FontWindowScale * FontWindowScaleParents; }
ImRect TitleBarRect() const { return ImRect(Pos, ImVec2(Pos.x + SizeFull.x, Pos.y + TitleBarHeight)); }
ImRect MenuBarRect() const { float y1 = Pos.y + TitleBarHeight; return ImRect(Pos.x, y1, Pos.x + SizeFull.x, y1 + MenuBarHeight); }
// [Obsolete] ImGuiWindow::CalcFontSize() was removed in 1.92.x because error-prone/misleading. You can use window->FontRefSize for a copy of g.FontSize at the time of the last Begin() call for this window.
//float CalcFontSize() const { ImGuiContext& g = *Ctx; return g.FontBaseSize * FontWindowScale * FontWindowScaleParents; }
};
//-----------------------------------------------------------------------------
@ -3106,6 +3108,7 @@ namespace ImGui
// Fonts, drawing
IMGUI_API void SetCurrentFont(ImFont* font, float font_size);
IMGUI_API void UpdateCurrentFontSize();
inline ImFont* GetDefaultFont() { ImGuiContext& g = *GImGui; return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; }
IMGUI_API void PushPasswordFont();
inline ImDrawList* GetForegroundDrawList(ImGuiWindow* window) { IM_UNUSED(window); return GetForegroundDrawList(); } // This seemingly unnecessary wrapper simplifies compatibility between the 'master' and 'docking' branches.