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InputText: fixed an infinite loop error happening if a custom input text callback modifies/clear BufTextLen before calling InsertChars(). (#8994, #3237)
+ misc comments.
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4 changed files with 12 additions and 5 deletions
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@ -2484,7 +2484,7 @@ struct ImGuiContext
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ImGuiWindow* LogWindow;
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ImFileHandle LogFile; // If != NULL log to stdout/ file
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ImGuiTextBuffer LogBuffer; // Accumulation buffer when log to clipboard. This is pointer so our GImGui static constructor doesn't call heap allocators.
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const char* LogNextPrefix;
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const char* LogNextPrefix; // See comment in LogSetNextTextDecoration(): doesn't copy underlying data, use carefully!
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const char* LogNextSuffix;
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float LogLinePosY;
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bool LogLineFirstItem;
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