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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_dx10.cpp # backends/imgui_impl_dx11.cpp # backends/imgui_impl_dx12.cpp # backends/imgui_impl_sdl2.cpp # backends/imgui_impl_sdl3.cpp # examples/example_glfw_metal/main.mm # examples/example_glfw_opengl2/main.cpp # examples/example_glfw_opengl3/main.cpp # examples/example_glfw_vulkan/main.cpp # examples/example_sdl2_directx11/main.cpp # examples/example_sdl2_opengl2/main.cpp # examples/example_sdl2_opengl3/main.cpp # examples/example_sdl2_sdlrenderer2/main.cpp # examples/example_sdl2_vulkan/main.cpp # examples/example_sdl3_directx11/main.cpp # examples/example_sdl3_opengl3/main.cpp # examples/example_sdl3_sdlgpu3/main.cpp # examples/example_sdl3_sdlrenderer3/main.cpp # examples/example_sdl3_vulkan/main.cpp # examples/example_win32_directx10/main.cpp # examples/example_win32_directx11/main.cpp # examples/example_win32_directx12/main.cpp # examples/example_win32_directx9/main.cpp # examples/example_win32_opengl3/main.cpp # examples/example_win32_vulkan/main.cpp # imgui_internal.h
This commit is contained in:
commit
2a08c87b8c
66 changed files with 308 additions and 310 deletions
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@ -134,7 +134,7 @@ static const ImU64 IM_U64_MAX = (2ULL * 9223372036854775807LL + 1);
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//-------------------------------------------------------------------------
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// For InputTextEx()
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static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
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static bool InputTextFilterCharacter(ImGuiContext* ctx, ImGuiInputTextState* state, unsigned int* p_char, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard = false);
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static ImVec2 InputTextCalcTextSize(ImGuiContext* ctx, const char* text_begin, const char* text_end_display, const char* text_end, const char** out_remaining = NULL, ImVec2* out_offset = NULL, ImDrawTextFlags flags = 0);
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//-------------------------------------------------------------------------
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@ -2071,10 +2071,7 @@ void ImGui::EndCombo()
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char name[16];
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ImFormatString(name, IM_COUNTOF(name), "##Combo_%02d", g.BeginComboDepth); // FIXME: Move those to helpers?
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if (strcmp(g.CurrentWindow->Name, name) != 0)
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{
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IM_ASSERT_USER_ERROR(0, "Calling EndCombo() in wrong window!");
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return;
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}
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IM_ASSERT_USER_ERROR_RET(0, "Calling EndCombo() in wrong window!");
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EndPopup();
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}
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@ -4313,6 +4310,7 @@ void ImGuiInputTextState::ClearSelection() { Stb->select_start
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int ImGuiInputTextState::GetCursorPos() const { return Stb->cursor; }
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int ImGuiInputTextState::GetSelectionStart() const { return Stb->select_start; }
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int ImGuiInputTextState::GetSelectionEnd() const { return Stb->select_end; }
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void ImGuiInputTextState::SetSelection(int start, int end) { Stb->select_start = start; Stb->cursor = Stb->select_end = end; }
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float ImGuiInputTextState::GetPreferredOffsetX() const { return Stb->has_preferred_x ? Stb->preferred_x : -1; }
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void ImGuiInputTextState::SelectAll() { Stb->select_start = 0; Stb->cursor = Stb->select_end = TextLen; Stb->has_preferred_x = 0; }
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void ImGuiInputTextState::ReloadUserBufAndSelectAll() { WantReloadUserBuf = true; ReloadSelectionStart = 0; ReloadSelectionEnd = INT_MAX; }
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@ -4417,9 +4415,10 @@ void ImGui::PopPasswordFont()
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}
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// Return false to discard a character.
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static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, ImGuiInputTextFlags flags, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard)
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static bool InputTextFilterCharacter(ImGuiContext* ctx, ImGuiInputTextState* state, unsigned int* p_char, ImGuiInputTextCallback callback, void* user_data, bool input_source_is_clipboard)
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{
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unsigned int c = *p_char;
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ImGuiInputTextFlags flags = state->Flags;
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// Filter non-printable (NB: isprint is unreliable! see #2467)
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bool apply_named_filters = true;
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@ -4509,9 +4508,11 @@ static bool InputTextFilterCharacter(ImGuiContext* ctx, unsigned int* p_char, Im
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ImGuiContext& g = *GImGui;
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ImGuiInputTextCallbackData callback_data;
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callback_data.Ctx = &g;
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callback_data.ID = state->ID;
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callback_data.Flags = flags;
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callback_data.EventFlag = ImGuiInputTextFlags_CallbackCharFilter;
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callback_data.EventChar = (ImWchar)c;
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callback_data.Flags = flags;
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callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
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callback_data.UserData = user_data;
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if (callback(&callback_data) != 0)
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return false;
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@ -5028,7 +5029,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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if (Shortcut(ImGuiKey_Tab, ImGuiInputFlags_Repeat, id))
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{
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unsigned int c = '\t'; // Insert TAB
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if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
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if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data))
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state->OnCharPressed(c);
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}
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// FIXME: Implement Shift+Tab
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@ -5051,7 +5052,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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unsigned int c = (unsigned int)io.InputQueueCharacters[n];
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if (c == '\t') // Skip Tab, see above.
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continue;
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if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
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if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data))
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state->OnCharPressed(c);
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}
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@ -5137,7 +5138,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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{
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// Insert new line
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unsigned int c = '\n';
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if (InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data))
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if (InputTextFilterCharacter(&g, state, &c, callback, callback_user_data))
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state->OnCharPressed(c);
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}
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}
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@ -5206,7 +5207,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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unsigned int c;
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int in_len = ImTextCharFromUtf8(&c, s, clipboard_end);
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s += in_len;
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if (!InputTextFilterCharacter(&g, &c, flags, callback, callback_user_data, true))
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if (!InputTextFilterCharacter(&g, state, &c, callback, callback_user_data, true))
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continue;
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char c_utf8[5];
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ImTextCharToUtf8(c_utf8, c);
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@ -5305,8 +5306,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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{
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ImGuiInputTextCallbackData callback_data;
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callback_data.Ctx = &g;
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callback_data.EventFlag = event_flag;
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callback_data.ID = id;
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callback_data.Flags = flags;
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callback_data.EventFlag = event_flag;
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callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
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callback_data.UserData = callback_user_data;
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// FIXME-OPT: Undo stack reconcile needs a backup of the data until we rework API, see #7925
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@ -5382,8 +5385,10 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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{
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ImGuiInputTextCallbackData callback_data;
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callback_data.Ctx = &g;
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callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize;
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callback_data.ID = id;
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callback_data.Flags = flags;
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callback_data.EventFlag = ImGuiInputTextFlags_CallbackResize;
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callback_data.EventActivated = (g.ActiveId == state->ID && g.ActiveIdIsJustActivated);
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callback_data.Buf = buf;
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callback_data.BufTextLen = apply_new_text_length;
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callback_data.BufSize = ImMax(buf_size, apply_new_text_length + 1);
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@ -5639,7 +5644,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
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g.LastItemData.StatusFlags = item_data_backup.StatusFlags;
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}
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}
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if (state)
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if (state && is_readonly)
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state->TextSrc = NULL;
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// Log as text
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@ -9072,6 +9077,10 @@ void ImGui::EndMenuBar()
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NavMoveRequestForward(g.NavMoveDir, g.NavMoveClipDir, g.NavMoveFlags, g.NavMoveScrollFlags); // Repeat
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}
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}
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else
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{
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NavMoveRequestTryWrapping(window, ImGuiNavMoveFlags_WrapX);
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}
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PopClipRect();
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PopID();
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@ -9161,11 +9170,7 @@ bool ImGui::BeginMainMenuBar()
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void ImGui::EndMainMenuBar()
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{
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ImGuiContext& g = *GImGui;
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if (!g.CurrentWindow->DC.MenuBarAppending)
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{
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IM_ASSERT_USER_ERROR(0, "Calling EndMainMenuBar() not from a menu-bar!"); // Not technically testing that it is the main menu bar
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return;
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}
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IM_ASSERT_USER_ERROR_RET(g.CurrentWindow->DC.MenuBarAppending, "Calling EndMainMenuBar() not from a menu-bar!"); // Not technically testing that it is the main menu bar
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EndMenuBar();
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g.CurrentWindow->Flags |= ImGuiWindowFlags_NoSavedSettings; // Restore _NoSavedSettings (#8356)
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@ -9425,12 +9430,8 @@ void ImGui::EndMenu()
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// Nav: When a left move request our menu failed, close ourselves.
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ImGuiContext& g = *GImGui;
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ImGuiWindow* window = g.CurrentWindow;
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IM_ASSERT_USER_ERROR_RET((window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) == (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu), "Calling EndMenu() in wrong window!");
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if ((window->Flags & (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu)) != (ImGuiWindowFlags_Popup | ImGuiWindowFlags_ChildMenu))
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{
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IM_ASSERT_USER_ERROR(0, "Calling EndMenu() in wrong window!");
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return;
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}
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ImGuiWindow* parent_window = window->ParentWindow; // Should always be != NULL is we passed assert.
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if (window->BeginCount == window->BeginCountPreviousFrame)
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if (g.NavMoveDir == ImGuiDir_Left && NavMoveRequestButNoResultYet())
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@ -9730,11 +9731,7 @@ void ImGui::EndTabBar()
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return;
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ImGuiTabBar* tab_bar = g.CurrentTabBar;
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if (tab_bar == NULL)
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{
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IM_ASSERT_USER_ERROR(tab_bar != NULL, "Mismatched BeginTabBar()/EndTabBar()!");
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return;
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}
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IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Mismatched BeginTabBar()/EndTabBar()!");
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// Fallback in case no TabItem have been submitted
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if (tab_bar->WantLayout)
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@ -10416,11 +10413,7 @@ bool ImGui::BeginTabItem(const char* label, bool* p_open, ImGuiTabItemFlags f
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return false;
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ImGuiTabBar* tab_bar = g.CurrentTabBar;
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if (tab_bar == NULL)
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{
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IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
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return false;
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}
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IM_ASSERT_USER_ERROR_RETV(tab_bar != NULL, false, "Needs to be called between BeginTabBar() and EndTabBar()!");
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IM_ASSERT((flags & ImGuiTabItemFlags_Button) == 0); // BeginTabItem() Can't be used with button flags, use TabItemButton() instead!
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bool ret = TabItemEx(tab_bar, label, p_open, flags, NULL);
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@ -10440,11 +10433,7 @@ void ImGui::EndTabItem()
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return;
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ImGuiTabBar* tab_bar = g.CurrentTabBar;
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if (tab_bar == NULL)
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{
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IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
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return;
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}
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IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
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IM_ASSERT(tab_bar->LastTabItemIdx >= 0);
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ImGuiTabItem* tab = &tab_bar->Tabs[tab_bar->LastTabItemIdx];
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if (!(tab->Flags & ImGuiTabItemFlags_NoPushId))
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@ -10459,11 +10448,7 @@ bool ImGui::TabItemButton(const char* label, ImGuiTabItemFlags flags)
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return false;
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ImGuiTabBar* tab_bar = g.CurrentTabBar;
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if (tab_bar == NULL)
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{
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IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
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return false;
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}
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IM_ASSERT_USER_ERROR_RETV(tab_bar != NULL, false, "Needs to be called between BeginTabBar() and EndTabBar()!");
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return TabItemEx(tab_bar, label, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder, NULL);
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}
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@ -10475,11 +10460,7 @@ void ImGui::TabItemSpacing(const char* str_id, ImGuiTabItemFlags flags, float
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return;
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ImGuiTabBar* tab_bar = g.CurrentTabBar;
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if (tab_bar == NULL)
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{
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IM_ASSERT_USER_ERROR(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
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return;
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}
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IM_ASSERT_USER_ERROR_RET(tab_bar != NULL, "Needs to be called between BeginTabBar() and EndTabBar()!");
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SetNextItemWidth(width);
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TabItemEx(tab_bar, str_id, NULL, flags | ImGuiTabItemFlags_Button | ImGuiTabItemFlags_NoReorder | ImGuiTabItemFlags_Invisible, NULL);
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}
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