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(Breaking) Clipper: commented out legacy IncludeRangeByIndices name obsoleted in 1.89.9. (#6424, #3841)
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3 changed files with 10 additions and 7 deletions
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@ -42,9 +42,11 @@ HOW TO UPDATE?
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Breaking Changes:
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Breaking Changes:
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- Backends:
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- Backends:
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- TreeNode, Selectable: commented out legacy names obsoleted in 1.89.7 (July 2023):
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- TreeNode, Selectable, Clipper: commented out legacy names obsoleted in
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ImGuiTreeNodeFlags_AllowItemOverlap --> ImGuiTreeNodeFlags_AllowOverlap
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1.89.7 (July 2023) and 1.89.9 (Sept 2023):
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ImGuiSelectableFlags_AllowItemOverlap --> ImGuiSelectableFlags_AllowOverlap
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ImGuiTreeNodeFlags_AllowItemOverlap --> ImGuiTreeNodeFlags_AllowOverlap
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ImGuiSelectableFlags_AllowItemOverlap --> ImGuiSelectableFlags_AllowOverlap
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ImGuiListClipper::IncludeRangeByIndices() --> ImGuiListClipper::IncludeItemsByIndex()
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- Vulkan: moved some fields in ImGui_ImplVulkan_InitInfo:
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- Vulkan: moved some fields in ImGui_ImplVulkan_InitInfo:
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init_info.RenderPass --> init_info.PipelineInfoMain.RenderPass
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init_info.RenderPass --> init_info.PipelineInfoMain.RenderPass
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init_info.Subpass --> init_info.PipelineInfoMain.Subpass
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init_info.Subpass --> init_info.PipelineInfoMain.Subpass
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@ -392,9 +392,10 @@ IMPLEMENTING SUPPORT for ImGuiBackendFlags_RendererHasTextures:
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When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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When you are not sure about an old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2025/10/14 (1.92.4) - TreeNode, Selectable: commented out legacy names which were obsoleted in 1.89.7 (July 2023):
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- 2025/10/14 (1.92.4) - TreeNode, Selectable, Clipper: commented out legacy names which were obsoleted in 1.89.7 (July 2023) and 1.89.9 (Sept 2023);
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- ImGuiTreeNodeFlags_AllowItemOverlap --> ImGuiTreeNodeFlags_AllowOverlap
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- ImGuiTreeNodeFlags_AllowItemOverlap --> ImGuiTreeNodeFlags_AllowOverlap
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- ImGuiSelectableFlags_AllowItemOverlap --> ImGuiSelectableFlags_AllowOverlapB
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- ImGuiSelectableFlags_AllowItemOverlap --> ImGuiSelectableFlags_AllowOverlap
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- ImGuiListClipper::IncludeRangeByIndices() --> ImGuiListClipper::IncludeItemsByIndex()
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- 2025/08/08 (1.92.2) - Backends: SDL_GPU3: Changed ImTextureID type from SDL_GPUTextureSamplerBinding* to SDL_GPUTexture*, which is more natural and easier for user to manage. If you need to change the current sampler, you can access the ImGui_ImplSDLGPU3_RenderState struct. (#8866, #8163, #7998, #7988)
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- 2025/08/08 (1.92.2) - Backends: SDL_GPU3: Changed ImTextureID type from SDL_GPUTextureSamplerBinding* to SDL_GPUTexture*, which is more natural and easier for user to manage. If you need to change the current sampler, you can access the ImGui_ImplSDLGPU3_RenderState struct. (#8866, #8163, #7998, #7988)
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- 2025/07/31 (1.92.2) - Tabs: Renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. Kept inline redirection enum (will obsolete).
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- 2025/07/31 (1.92.2) - Tabs: Renamed ImGuiTabBarFlags_FittingPolicyResizeDown to ImGuiTabBarFlags_FittingPolicyShrink. Kept inline redirection enum (will obsolete).
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- 2025/06/25 (1.92.0) - Layout: commented out legacy ErrorCheckUsingSetCursorPosToExtendParentBoundaries() fallback obsoleted in 1.89 (August 2022) which allowed a SetCursorPos()/SetCursorScreenPos() call WITHOUT AN ITEM
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- 2025/06/25 (1.92.0) - Layout: commented out legacy ErrorCheckUsingSetCursorPosToExtendParentBoundaries() fallback obsoleted in 1.89 (August 2022) which allowed a SetCursorPos()/SetCursorScreenPos() call WITHOUT AN ITEM
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2
imgui.h
2
imgui.h
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@ -2855,7 +2855,7 @@ struct ImGuiListClipper
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IMGUI_API void SeekCursorForItem(int item_index);
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IMGUI_API void SeekCursorForItem(int item_index);
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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inline void IncludeRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.9]
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//inline void IncludeRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.9]
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//inline void ForceDisplayRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.6]
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//inline void ForceDisplayRangeByIndices(int item_begin, int item_end) { IncludeItemsByIndex(item_begin, item_end); } // [renamed in 1.89.6]
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//inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
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//inline ImGuiListClipper(int items_count, float items_height = -1.0f) { memset(this, 0, sizeof(*this)); ItemsCount = -1; Begin(items_count, items_height); } // [removed in 1.79]
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#endif
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#endif
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