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Internals: added ImStrlen/ImMemchr #define to facilitate experimenting with variations. (#8421)

This commit is contained in:
ocornut 2025-03-07 11:09:02 +01:00
parent 377a387a42
commit 1ec99f4fd3
5 changed files with 56 additions and 53 deletions

View file

@ -169,7 +169,7 @@ void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags)
// Calculate length
const char* text_begin = text;
if (text_end == NULL)
text_end = text + strlen(text); // FIXME-OPT
text_end = text + ImStrlen(text); // FIXME-OPT
const ImVec2 text_pos(window->DC.CursorPos.x, window->DC.CursorPos.y + window->DC.CurrLineTextBaseOffset);
const float wrap_pos_x = window->DC.TextWrapPos;
@ -209,7 +209,7 @@ void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags)
int lines_skipped = 0;
while (line < text_end && lines_skipped < lines_skippable)
{
const char* line_end = (const char*)memchr(line, '\n', text_end - line);
const char* line_end = (const char*)ImMemchr(line, '\n', text_end - line);
if (!line_end)
line_end = text_end;
if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0)
@ -230,7 +230,7 @@ void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags)
if (IsClippedEx(line_rect, 0))
break;
const char* line_end = (const char*)memchr(line, '\n', text_end - line);
const char* line_end = (const char*)ImMemchr(line, '\n', text_end - line);
if (!line_end)
line_end = text_end;
text_size.x = ImMax(text_size.x, CalcTextSize(line, line_end).x);
@ -245,7 +245,7 @@ void ImGui::TextEx(const char* text, const char* text_end, ImGuiTextFlags flags)
int lines_skipped = 0;
while (line < text_end)
{
const char* line_end = (const char*)memchr(line, '\n', text_end - line);
const char* line_end = (const char*)ImMemchr(line, '\n', text_end - line);
if (!line_end)
line_end = text_end;
if ((flags & ImGuiTextFlags_NoWidthForLargeClippedText) == 0)
@ -2064,7 +2064,7 @@ static const char* Items_SingleStringGetter(void* data, int idx)
{
if (idx == items_count)
break;
p += strlen(p) + 1;
p += ImStrlen(p) + 1;
items_count++;
}
return *p ? p : NULL;
@ -2132,7 +2132,7 @@ bool ImGui::Combo(const char* label, int* current_item, const char* items_separa
const char* p = items_separated_by_zeros; // FIXME-OPT: Avoid computing this, or at least only when combo is open
while (*p)
{
p += strlen(p) + 1;
p += ImStrlen(p) + 1;
items_count++;
}
bool value_changed = Combo(label, current_item, Items_SingleStringGetter, (void*)items_separated_by_zeros, items_count, height_in_items);
@ -3899,7 +3899,7 @@ static int InputTextCalcTextLenAndLineCount(const char* text_begin, const char**
line_count++;
if (s_eol == NULL)
{
s = s + strlen(s);
s = s + ImStrlen(s);
break;
}
s = s_eol + 1;
@ -4187,7 +4187,7 @@ void ImGuiInputTextState::OnCharPressed(unsigned int c)
// The changes we had to make to stb_textedit_key made it very much UTF-8 specific which is not too great.
char utf8[5];
ImTextCharToUtf8(utf8, c);
stb_textedit_text(this, Stb, utf8, (int)strlen(utf8));
stb_textedit_text(this, Stb, utf8, (int)ImStrlen(utf8));
CursorFollow = true;
CursorAnimReset();
}
@ -4238,7 +4238,7 @@ void ImGuiInputTextCallbackData::InsertChars(int pos, const char* new_text, cons
// Grow internal buffer if needed
const bool is_resizable = (Flags & ImGuiInputTextFlags_CallbackResize) != 0;
const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)strlen(new_text);
const int new_text_len = new_text_end ? (int)(new_text_end - new_text) : (int)ImStrlen(new_text);
if (new_text_len + BufTextLen >= BufSize)
{
if (!is_resizable)
@ -4560,7 +4560,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
const bool init_state = (init_make_active || user_scroll_active);
if (init_reload_from_user_buf)
{
int new_len = (int)strlen(buf);
int new_len = (int)ImStrlen(buf);
IM_ASSERT(new_len + 1 <= buf_size && "Is your input buffer properly zero-terminated?");
state->WantReloadUserBuf = false;
InputTextReconcileUndoState(state, state->TextA.Data, state->TextLen, buf, new_len);
@ -4582,7 +4582,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Take a copy of the initial buffer value.
// From the moment we focused we are normally ignoring the content of 'buf' (unless we are in read-only mode)
const int buf_len = (int)strlen(buf);
const int buf_len = (int)ImStrlen(buf);
IM_ASSERT(buf_len + 1 <= buf_size && "Is your input buffer properly zero-terminated?");
state->TextToRevertTo.resize(buf_len + 1); // UTF-8. we use +1 to make sure that .Data is always pointing to at least an empty string.
memcpy(state->TextToRevertTo.Data, buf, buf_len + 1);
@ -4667,7 +4667,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
// Read-only mode always ever read from source buffer. Refresh TextLen when active.
if (is_readonly && state != NULL)
state->TextLen = (int)strlen(buf);
state->TextLen = (int)ImStrlen(buf);
//if (is_readonly && state != NULL)
// state->TextA.clear(); // Uncomment to facilitate debugging, but we otherwise prefer to keep/amortize th allocation.
}
@ -4946,7 +4946,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (const char* clipboard = GetClipboardText())
{
// Filter pasted buffer
const int clipboard_len = (int)strlen(clipboard);
const int clipboard_len = (int)ImStrlen(clipboard);
ImVector<char> clipboard_filtered;
clipboard_filtered.reserve(clipboard_len + 1);
for (const char* s = clipboard; *s != 0; )
@ -4958,7 +4958,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
continue;
char c_utf8[5];
ImTextCharToUtf8(c_utf8, c);
int out_len = (int)strlen(c_utf8);
int out_len = (int)ImStrlen(c_utf8);
clipboard_filtered.resize(clipboard_filtered.Size + out_len);
memcpy(clipboard_filtered.Data + clipboard_filtered.Size - out_len, c_utf8, out_len);
}
@ -5088,7 +5088,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (buf_dirty)
{
// Callback may update buffer and thus set buf_dirty even in read-only mode.
IM_ASSERT(callback_data.BufTextLen == (int)strlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text!
IM_ASSERT(callback_data.BufTextLen == (int)ImStrlen(callback_data.Buf)); // You need to maintain BufTextLen if you change the text!
InputTextReconcileUndoState(state, state->CallbackTextBackup.Data, state->CallbackTextBackup.Size - 1, callback_data.Buf, callback_data.BufTextLen);
state->TextLen = callback_data.BufTextLen; // Assume correct length and valid UTF-8 from user, saves us an extra strlen()
state->CursorAnimReset();
@ -5187,7 +5187,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
if (is_displaying_hint)
{
buf_display = hint;
buf_display_end = hint + strlen(hint);
buf_display_end = hint + ImStrlen(hint);
}
// Render text. We currently only render selection when the widget is active or while scrolling.
@ -5220,7 +5220,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
int line_count = 1;
if (is_multiline)
{
for (const char* s = text_begin; (s = (const char*)memchr(s, '\n', (size_t)(text_end - s))) != NULL; s++)
for (const char* s = text_begin; (s = (const char*)ImMemchr(s, '\n', (size_t)(text_end - s))) != NULL; s++)
{
if (cursor_line_no == -1 && s >= cursor_ptr) { cursor_line_no = line_count; }
if (selmin_line_no == -1 && s >= selmin_ptr) { selmin_line_no = line_count; }
@ -5298,7 +5298,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
break;
if (rect_pos.y < clip_rect.y)
{
p = (const char*)memchr((void*)p, '\n', text_selected_end - p);
p = (const char*)ImMemchr((void*)p, '\n', text_selected_end - p);
p = p ? p + 1 : text_selected_end;
}
else
@ -5350,7 +5350,7 @@ bool ImGui::InputTextEx(const char* label, const char* hint, char* buf, int buf_
else if (!is_displaying_hint && g.ActiveId == id)
buf_display_end = buf_display + state->TextLen;
else if (!is_displaying_hint)
buf_display_end = buf_display + strlen(buf_display);
buf_display_end = buf_display + ImStrlen(buf_display);
if (is_multiline || (buf_display_end - buf_display) < buf_display_max_length)
{
@ -7184,7 +7184,7 @@ ImGuiTypingSelectRequest* ImGui::GetTypingSelectRequest(ImGuiTypingSelectFlags f
// Append to buffer
const int buffer_max_len = IM_ARRAYSIZE(data->SearchBuffer) - 1;
int buffer_len = (int)strlen(data->SearchBuffer);
int buffer_len = (int)ImStrlen(data->SearchBuffer);
bool select_request = false;
for (ImWchar w : g.IO.InputQueueCharacters)
{
@ -10111,7 +10111,7 @@ bool ImGui::TabItemEx(ImGuiTabBar* tab_bar, const char* label, bool* p_open,
else
{
tab->NameOffset = (ImS32)tab_bar->TabsNames.size();
tab_bar->TabsNames.append(label, label + strlen(label) + 1);
tab_bar->TabsNames.append(label, label + ImStrlen(label) + 1);
}
// Update selected tab