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Fonts: added ImGuiStyle::FontSizeBase. Ensuring PushFontSize() works before main loop and across NewFrame().
# Conflicts: # imgui.cpp
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5 changed files with 125 additions and 56 deletions
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imgui.h
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imgui.h
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@ -498,8 +498,13 @@ namespace ImGui
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// *IMPORTANT* before 1.92, fonts had a single size. They can now be dynamically be adjusted.
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// - Before 1.92: PushFont() always used font default size.
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// - Since 1.92: PushFont() preserve the current shared font size.
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// - To use old behavior (single size font): use 'PushFont(font, font->LegacySize)' in call site, or set 'ImFontConfig::Flags |= ImFontFlags_DefaultToLegacySize' before calling AddFont().
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IMGUI_API void PushFont(ImFont* font, float font_size = -1); // use NULL as a shortcut to push default font. Use <0.0f to keep current font size. Use font->LegacySize to revert to font size specified by AddFont().
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// - To use old behavior (single size font, size specified in AddFontXXX() call:
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// - Use 'PushFont(font, font->LegacySize)' at call site
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// - Or set 'ImFontConfig::Flags |= ImFontFlags_DefaultToLegacySize' before calling AddFont(), and then 'PushFont(font)' will use this size.
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// *IMPORTANT* If you want to scale an existing font size:
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// - OK: PushFontSize(style.FontSizeBase * factor) (= value before external scale factors applied).
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// - KO: PushFontSize(GetFontSize() * factor) (= value after external scale factors applied. external scale factors are io.FontGlobalScale and per-viewport scales.).
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IMGUI_API void PushFont(ImFont* font, float font_size = -1); // use NULL as a shortcut to push default font. Use <0.0f to keep current font size.
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IMGUI_API void PopFont();
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IMGUI_API void PushFontSize(float font_size);
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IMGUI_API void PopFontSize();
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@ -2222,6 +2227,8 @@ IM_MSVC_RUNTIME_CHECKS_RESTORE
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struct ImGuiStyle
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{
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float FontSizeBase; // Current base font size (scaling applied). Use PushFont()/PushFontSize() to modify. Use ImGui::GetFontSize() to obtain scaled value.
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float Alpha; // Global alpha applies to everything in Dear ImGui.
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float DisabledAlpha; // Additional alpha multiplier applied by BeginDisabled(). Multiply over current value of Alpha.
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ImVec2 WindowPadding; // Padding within a window.
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@ -2287,8 +2294,13 @@ struct ImGuiStyle
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ImGuiHoveredFlags HoverFlagsForTooltipMouse;// Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using mouse.
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ImGuiHoveredFlags HoverFlagsForTooltipNav; // Default flags when using IsItemHovered(ImGuiHoveredFlags_ForTooltip) or BeginItemTooltip()/SetItemTooltip() while using keyboard/gamepad.
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IMGUI_API ImGuiStyle();
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IMGUI_API void ScaleAllSizes(float scale_factor);
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// [Internal]
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float _MainScale; // FIXME-WIP: Reference scale, as applied by ScaleAllSizes().
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float _NextFrameFontSizeBase; // FIXME: Temporary hack until we finish remaining work.
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// Functions
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IMGUI_API ImGuiStyle();
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IMGUI_API void ScaleAllSizes(float scale_factor);
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// Obsolete names
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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