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Merge branch 'master' into docking
# Conflicts: # backends/imgui_impl_glfw.cpp # docs/CHANGELOG.txt # imgui.cpp
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commit
1450d23b60
10 changed files with 419 additions and 161 deletions
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@ -101,12 +101,53 @@ Other changes:
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VERSION 1.89.7 WIP (In Progress)
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-----------------------------------------------------------------------
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Breaking changes:
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- Moved io.HoverDelayShort/io.HoverDelayNormal to style.HoverDelayShort/style.HoverDelayNormal.
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As the fields were added in 1.89 and expected to be left unchanged by most users, or only
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tweaked once during app initialisation, we are exceptionally accepting the breakage.
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Majority of users should not even notice.
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Other changes:
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- Tooltips/IsItemHovered() related changes:
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- IsItemHovered: Added ImGuiHoveredFlags_Stationary to require mouse being
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stationary when hovering a new item. Added style.HoverStationaryDelay (~0.15 sec).
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Once the mouse has been stationary once the state is preserved for same item. (#1485)
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- IsItemHovered: Added ImGuiHoveredFlags_ForTooltip as a shortcut for pulling flags
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from style.HoverFlagsForTooltipMouse or style.HoverFlagsForTooltipNav. (#1485)
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- style.HoverFlagsForTooltipMouse defaults to ImGuiHoveredFlags_Stationary | ImGuiHoveredFlags_DelayShort
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- style.HoverFlagsForTooltipNav defaults to ImGuiHoveredFlags_NoSharedDelay | ImGuiHoveredFlags_DelayNormal
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- Tooltips: Added SetItemTooltip() and BeginItemTooltip() functions.
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They are shortcuts for the common idiom of using IsItemHovered().
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- SetItemTooltip("Hello") == if (IsItemHovered(ImGuiHoveredFlags_Tooltip)) { SetTooltip("Hello"); }
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- BeginItemTooltip() == IsItemHovered(ImGuiHoveredFlags_Tooltip) && BeginTooltip()
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The newly added ImGuiHoveredFlags_Tooltip is meant to standardize mouse hovering
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delays and rules for a whole application.
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The previously common idiom of using 'if (IsItemHovered()) { SetTooltip(...); }' won't
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use delay or stationary test.
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- Tooltips: Tweak default offset for non-drag and drop tooltips so underlying items
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isn't covered as much. (Match offset for drag and drop tooltips)
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- IsItemHovered: Tweaked default value of style.HoverDelayNormal from 0.30 to 0.40,
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Tweaked default value of style.HoverDelayShort from 0.10 to 0.15. (#1485)
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- IsWindowHovered: Added support for ImGuiHoveredFlags_Stationary.
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- IsWindowHovered, IsItemHovered: Assert when passed any unsupported flags.
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- Tables: Fixed a regression in 1.89.6 leading to the first column of tables with either
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ScrollX or ScrollY flags from being impossible to resize. (#6503)
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- Clipper: Rework inner logic to allow functioning with a zero-clear constructor.
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This is order to facilitate usage for language bindings (e.g cimgui or dear_binding)
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where user may not be callinga constructor manually. (#5856)
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- Modals: In the case of nested modal, made sure that focused or appearing windows are
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moved below the lowest blocking modal (rather than the highest one). (#4317)
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- Debug Tools: Added 'io.ConfigDebugIniSettings' option to save .ini data with extra
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comments. Currently mainly for inspecting Docking .ini data, but makes saving slower.
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- Demo: Added more developed "Widgets->Tooltips" section. (#1485)
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- Backends: OpenGL3: Fixed support for glBindSampler() backup/restore on ES3. (#6375, #6508) [@jsm174]
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- Backends: GLFW: Accept glfwGetTime() not returning a monotonically increasing value.
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This seems to happens on some Windows setup when peripherals disconnect, and is likely
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to also happen on browser+Emscripten. Matches similar 1.89.4 fix in SDL backend. (#6491)
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- Examples: Win32+OpenGL3: Changed DefWindowProc() to DefWindowProcW() to match other examples
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and support the example app being compiled without UNICODE. (#6516, #5725, #5961, #5975) [@yenixing]
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Docking+Viewports Branch:
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@ -662,7 +703,7 @@ Other Changes:
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- ColorEdit3: fixed id collision leading to an assertion. (#5707)
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- IsItemHovered: Added ImGuiHoveredFlags_DelayNormal and ImGuiHoveredFlags_DelayShort flags,
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allowing to introduce a shared delay for tooltip idioms. The delays are respectively
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io.HoverDelayNormal (default to 0.30f) and io.HoverDelayFast (default to 0.10f). (#1485)
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io.HoverDelayNormal (default to 0.30f) and io.HoverDelayShort (default to 0.10f). (#1485)
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- IsItemHovered: Added ImGuiHoveredFlags_NoSharedDelay to disable sharing delays between items,
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so moving from one item to a nearby one will requires delay to elapse again. (#1485)
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- Tables: activating an ID (e.g. clicking button inside) column doesn't prevent columns
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