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Merge branch 'master' into docking
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commit
10fe2b674a
12 changed files with 87 additions and 39 deletions
60
imgui.cpp
60
imgui.cpp
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@ -1,4 +1,4 @@
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// dear imgui, v1.91.2
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// dear imgui, v1.91.3 WIP
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// (main code and documentation)
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// Help:
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@ -79,7 +79,7 @@ CODE
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// [SECTION] MAIN CODE (most of the code! lots of stuff, needs tidying up!)
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// [SECTION] ID STACK
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// [SECTION] INPUTS
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// [SECTION] ERROR CHECKING
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// [SECTION] ERROR CHECKING, STATE RECOVERY
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// [SECTION] ITEM SUBMISSION
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// [SECTION] LAYOUT
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// [SECTION] SCROLLING
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@ -1433,6 +1433,7 @@ ImGuiIO::ImGuiIO()
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ConfigDragClickToInputText = false;
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ConfigWindowsResizeFromEdges = true;
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ConfigWindowsMoveFromTitleBarOnly = false;
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ConfigScrollbarScrollByPage = true;
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ConfigMemoryCompactTimer = 60.0f;
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ConfigDebugIsDebuggerPresent = false;
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ConfigDebugHighlightIdConflicts = true;
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@ -8297,8 +8298,10 @@ void ImGui::PopItemFlag()
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// - Those can be nested but it cannot be used to enable an already disabled section (a single BeginDisabled(true) in the stack is enough to keep everything disabled)
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// - Visually this is currently altering alpha, but it is expected that in a future styling system this would work differently.
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// - Feedback welcome at https://github.com/ocornut/imgui/issues/211
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions. If you can avoid calling BeginDisabled(False)/EndDisabled() best to avoid it.
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// - BeginDisabled(false) essentially does nothing useful but is provided to facilitate use of boolean expressions.
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// (as a micro-optimisation if you can avoid calling BeginDisabled(false)/EndDisabled() tens of thousands of times by doing a local check, it won't hurt)
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// - Optimized shortcuts instead of PushStyleVar() + PushItemFlag()
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// - Note: mixing up BeginDisabled() and PushItemFlag(ImGuiItemFlags_Disabled) is currently NOT SUPPORTED.
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void ImGui::BeginDisabled(bool disabled)
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{
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ImGuiContext& g = *GImGui;
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@ -10695,7 +10698,15 @@ bool ImGui::Shortcut(ImGuiKeyChord key_chord, ImGuiInputFlags flags, ImGuiID own
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//-----------------------------------------------------------------------------
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// [SECTION] ERROR CHECKING
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// [SECTION] ERROR CHECKING, STATE RECOVERY
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//-----------------------------------------------------------------------------
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// - DebugCheckVersionAndDataLayout() (called via IMGUI_CHECKVERSION() macros)
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// - ErrorCheckUsingSetCursorPosToExtendParentBoundaries()
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// - ErrorCheckNewFrameSanityChecks()
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// - ErrorCheckEndFrameSanityChecks()
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// - ErrorCheckEndFrameRecover()
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// - ErrorCheckEndWindowRecover()
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// - ImGuiStackSizes
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//-----------------------------------------------------------------------------
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// Verify ABI compatibility between caller code and compiled version of Dear ImGui. This helps detects some build issues.
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@ -10880,6 +10891,19 @@ static void ImGui::ErrorCheckEndFrameSanityChecks()
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IM_ASSERT_USER_ERROR(g.GroupStack.Size == 0, "Missing EndGroup call!");
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}
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// Default implementation of ImGuiErrorLogCallback that pipe errors to DebugLog: appears in tty + Tools->DebugLog
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void ImGui::ErrorLogCallbackToDebugLog(void*, const char* fmt, ...)
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{
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#ifndef IMGUI_DISABLE_DEBUG_TOOLS
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va_list args;
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va_start(args, fmt);
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DebugLogV(fmt, args);
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va_end(args);
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#else
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IM_UNUSED(fmt);
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#endif
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}
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// Experimental recovery from incorrect usage of BeginXXX/EndXXX/PushXXX/PopXXX calls.
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// Must be called during or before EndFrame().
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// This is generally flawed as we are not necessarily End/Popping things in the right order.
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@ -10900,12 +10924,12 @@ void ImGui::ErrorCheckEndFrameRecover(ImGuiErrorLogCallback log_callback, voi
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}
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if (window->Flags & ImGuiWindowFlags_ChildWindow)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndChild() for '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndChild() for '%s'\n", window->Name);
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EndChild();
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}
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else
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{
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if (log_callback) log_callback(user_data, "Recovered from missing End() for '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing End() for '%s'\n", window->Name);
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End();
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}
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}
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@ -10917,7 +10941,7 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo
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ImGuiContext& g = *GImGui;
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while (g.CurrentTable && (g.CurrentTable->OuterWindow == g.CurrentWindow || g.CurrentTable->InnerWindow == g.CurrentWindow))
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndTable() in '%s'", g.CurrentTable->OuterWindow->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndTable() in '%s'\n", g.CurrentTable->OuterWindow->Name);
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EndTable();
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}
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@ -10926,32 +10950,32 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo
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IM_ASSERT(window != NULL);
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while (g.CurrentTabBar != NULL) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndTabBar() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndTabBar() in '%s'\n", window->Name);
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EndTabBar();
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}
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while (g.CurrentMultiSelect != NULL && g.CurrentMultiSelect->Storage->Window == window)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndMultiSelect() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndMultiSelect() in '%s'\n", window->Name);
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EndMultiSelect();
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}
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while (window->DC.TreeDepth > 0)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing TreePop() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing TreePop() in '%s'\n", window->Name);
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TreePop();
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}
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while (g.GroupStack.Size > stack_sizes->SizeOfGroupStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndGroup() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndGroup() in '%s'\n", window->Name);
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EndGroup();
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}
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while (window->IDStack.Size > 1)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopID() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopID() in '%s'\n", window->Name);
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PopID();
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}
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while (g.DisabledStackSize > stack_sizes->SizeOfDisabledStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing EndDisabled() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing EndDisabled() in '%s'\n", window->Name);
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if (g.CurrentItemFlags & ImGuiItemFlags_Disabled)
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EndDisabled();
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else
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@ -10962,27 +10986,27 @@ void ImGui::ErrorCheckEndWindowRecover(ImGuiErrorLogCallback log_callback, vo
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}
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while (g.ColorStack.Size > stack_sizes->SizeOfColorStack)
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleColor() in '%s' for ImGuiCol_%s", window->Name, GetStyleColorName(g.ColorStack.back().Col));
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleColor() in '%s' for ImGuiCol_%s\n", window->Name, GetStyleColorName(g.ColorStack.back().Col));
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PopStyleColor();
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}
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while (g.ItemFlagsStack.Size > stack_sizes->SizeOfItemFlagsStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopItemFlag() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopItemFlag() in '%s'\n", window->Name);
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PopItemFlag();
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}
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while (g.StyleVarStack.Size > stack_sizes->SizeOfStyleVarStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleVar() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopStyleVar() in '%s'\n", window->Name);
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PopStyleVar();
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}
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while (g.FontStack.Size > stack_sizes->SizeOfFontStack) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopFont() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopFont() in '%s'\n", window->Name);
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PopFont();
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}
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while (g.FocusScopeStack.Size > stack_sizes->SizeOfFocusScopeStack + 1) //-V1044
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{
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if (log_callback) log_callback(user_data, "Recovered from missing PopFocusScope() in '%s'", window->Name);
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if (log_callback) log_callback(user_data, "Recovered from missing PopFocusScope() in '%s'\n", window->Name);
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PopFocusScope();
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}
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}
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