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Fonts: (Internal) rename ImFontBaked::LockLoadingFallback to ImFontBaked::LoadNoFallback.
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2 changed files with 7 additions and 7 deletions
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imgui.h
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imgui.h
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@ -3745,10 +3745,10 @@ struct ImFontBaked
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// [Internal] Members: Cold
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float Ascent, Descent; // 4+4 // out // Ascent: distance from top to bottom of e.g. 'A' [0..FontSize] (unscaled)
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unsigned int MetricsTotalSurface:26;// 3 // out // Total surface in pixels to get an idea of the font rasterization/texture cost (not exact, we approximate the cost of padding between glyphs)
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unsigned int WantDestroy:1; // 0 // // Queued for destroy
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unsigned int LockLoadingFallback:1; // 0 // //
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unsigned int WantDestroy:1; // 0 // // Queued for destroy
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unsigned int LoadNoFallback:1; // 0 // // Disable loading fallback in lower-level calls.
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int LastUsedFrame; // 4 // // Record of that time this was bounds
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ImGuiID BakedId; // 4 //
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ImGuiID BakedId; // 4 // // Unique ID for this baked storage
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ImFont* ContainerFont; // 4-8 // in // Parent font
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void* FontLoaderDatas; // 4-8 // // Font loader opaque storage (per baked font * sources): single contiguous buffer allocated by imgui, passed to loader.
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