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Fonts: amend UpdateCurentFontSize() early out optimization.
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1 changed files with 8 additions and 1 deletions
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@ -8739,8 +8739,15 @@ void ImGui::UpdateCurrentFontSize(float restore_font_size_after_scaling)
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ImGuiWindow* window = g.CurrentWindow;
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g.Style.FontSizeBase = g.FontSizeBase;
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// Early out to avoid hidden window keeping bakes referenced and out of GC reach.
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// However this would leave a pretty subtle and damning error surface area if g.FontBaked was mismatching, so for now we null it.
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if (window != NULL && window->SkipItems)
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return;
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if (g.CurrentTable == NULL || g.CurrentTable->CurrentColumn != -1) // See 8465#issuecomment-2951509561. Ideally the SkipItems=true in tables would be amended with extra data.
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{
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g.FontBaked = NULL;
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return;
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}
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// Restoring is pretty much only used by PopFont()/PopFontSize()
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float final_size = (restore_font_size_after_scaling > 0.0f) ? restore_font_size_after_scaling : 0.0f;
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