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BeginChild() variant goes after the main one
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parent
2ae0e667d0
commit
0e159aa22e
1 changed files with 7 additions and 7 deletions
14
imgui.cpp
14
imgui.cpp
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@ -2494,13 +2494,6 @@ void ImGui::EndTooltip()
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ImGui::End();
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}
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void ImGui::BeginChild(ImGuiID id, ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
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{
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char str_id[32];
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ImFormatString(str_id, IM_ARRAYSIZE(str_id), "child_%x", id);
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ImGui::BeginChild(str_id, size, border, extra_flags);
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}
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void ImGui::BeginChild(const char* str_id, ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
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{
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ImGuiState& g = *GImGui;
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@ -2536,6 +2529,13 @@ void ImGui::BeginChild(const char* str_id, ImVec2 size, bool border, ImGuiWindow
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g.CurrentWindow->Flags &= ~ImGuiWindowFlags_ShowBorders;
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}
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void ImGui::BeginChild(ImGuiID id, ImVec2 size, bool border, ImGuiWindowFlags extra_flags)
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{
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char str_id[32];
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ImFormatString(str_id, IM_ARRAYSIZE(str_id), "child_%x", id);
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ImGui::BeginChild(str_id, size, border, extra_flags);
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}
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void ImGui::EndChild()
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{
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ImGuiWindow* window = GetCurrentWindow();
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