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Docs: fixed mismatched parentheses & other small changes. (#8922)
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11 changed files with 38 additions and 38 deletions
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@ -3229,7 +3229,7 @@ static void DemoWindowWidgetsSelectionAndMultiSelect(ImGuiDemoWindowData* demo_d
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ImGui::BeginTable("##Split", 2, ImGuiTableFlags_Resizable | ImGuiTableFlags_NoSavedSettings | ImGuiTableFlags_NoPadOuterX);
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ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.70f);
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ImGui::TableSetupColumn("", ImGuiTableColumnFlags_WidthStretch, 0.30f);
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//ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacingY, 0.0f);
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//ImGui::PushStyleVarY(ImGuiStyleVar_ItemSpacing, 0.0f);
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}
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ImGuiListClipper clipper;
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@ -5182,7 +5182,7 @@ static void DemoWindowPopups()
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// Typical use for regular windows:
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// bool my_tool_is_active = false; if (ImGui::Button("Open")) my_tool_is_active = true; [...] if (my_tool_is_active) Begin("My Tool", &my_tool_is_active) { [...] } End();
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// Typical use for popups:
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// if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup") { [...] EndPopup(); }
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// if (ImGui::Button("Open")) ImGui::OpenPopup("MyPopup"); if (ImGui::BeginPopup("MyPopup")) { [...] EndPopup(); }
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// With popups we have to go through a library call (here OpenPopup) to manipulate the visibility state.
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// This may be a bit confusing at first but it should quickly make sense. Follow on the examples below.
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@ -5768,7 +5768,7 @@ static void DemoWindowTables()
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ImGui::SameLine(); ImGui::RadioButton("Text", &contents_type, CT_Text);
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ImGui::SameLine(); ImGui::RadioButton("FillButton", &contents_type, CT_FillButton);
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ImGui::Checkbox("Display headers", &display_headers);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers");
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers)");
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PopStyleCompact();
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if (ImGui::BeginTable("table1", 3, flags))
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@ -7261,7 +7261,7 @@ static void DemoWindowTables()
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersH", &flags, ImGuiTableFlags_BordersH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersOuterH", &flags, ImGuiTableFlags_BordersOuterH);
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ImGui::CheckboxFlags("ImGuiTableFlags_BordersInnerH", &flags, ImGuiTableFlags_BordersInnerH);
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers");
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBody", &flags, ImGuiTableFlags_NoBordersInBody); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body (borders will always appear in Headers)");
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ImGui::CheckboxFlags("ImGuiTableFlags_NoBordersInBodyUntilResize", &flags, ImGuiTableFlags_NoBordersInBodyUntilResize); ImGui::SameLine(); HelpMarker("Disable vertical borders in columns Body until hovered for resize (borders will always appear in Headers)");
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ImGui::TreePop();
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}
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@ -9643,7 +9643,7 @@ static void ShowExampleAppConstrainedResize(bool* p_open)
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IMGUI_DEMO_MARKER("Examples/Constrained Resizing window");
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if (ImGui::GetIO().KeyShift)
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{
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// Display a dummy viewport (in your real app you would likely use ImageButton() to display a texture.
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// Display a dummy viewport (in your real app you would likely use ImageButton() to display a texture)
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ImVec2 avail_size = ImGui::GetContentRegionAvail();
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ImVec2 pos = ImGui::GetCursorScreenPos();
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ImGui::ColorButton("viewport", ImVec4(0.5f, 0.2f, 0.5f, 1.0f), ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoDragDrop, avail_size);
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