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Nav: Fixed nav movement in a scope with only one disabled item from focusing the disabled item. (#5189)
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2 changed files with 3 additions and 2 deletions
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@ -9724,10 +9724,10 @@ static void ImGui::NavProcessItem()
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const ImGuiItemFlags item_flags = g.LastItemData.InFlags;
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// Process Init Request
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if (g.NavInitRequest && g.NavLayer == window->DC.NavLayerCurrent)
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if (g.NavInitRequest && g.NavLayer == window->DC.NavLayerCurrent && (item_flags & ImGuiItemFlags_Disabled) == 0)
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{
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// Even if 'ImGuiItemFlags_NoNavDefaultFocus' is on (typically collapse/close button) we record the first ResultId so they can be used as a fallback
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const bool candidate_for_nav_default_focus = (item_flags & (ImGuiItemFlags_NoNavDefaultFocus | ImGuiItemFlags_Disabled)) == 0;
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const bool candidate_for_nav_default_focus = (item_flags & ImGuiItemFlags_NoNavDefaultFocus) == 0;
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if (candidate_for_nav_default_focus || g.NavInitResultId == 0)
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{
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g.NavInitResultId = id;
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