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Very minor code/comments tweaks.
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2 changed files with 5 additions and 5 deletions
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imgui.h
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imgui.h
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@ -745,7 +745,7 @@ struct ImFont
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// Settings
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float Scale; // = 1.0f // Base font scale, multiplied by the per-window font scale which you can adjust with SetFontScale()
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ImVec2 DisplayOffset; // = (0.0f,0.0f // Offset font rendering by xx pixels
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ImVec2 DisplayOffset; // = (0.0f,0.0f) // Offset font rendering by xx pixels
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ImVec2 TexUvForWhite; // = (0.0f,0.0f) // Font texture must have a white pixel at this UV coordinate. Adjust if you are using custom texture.
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ImWchar FallbackChar; // = '?' // Replacement glyph is one isn't found.
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