mirror of
https://github.com/juce-framework/JUCE.git
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179 lines
6.2 KiB
C++
179 lines
6.2 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE framework.
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Copyright (c) Raw Material Software Limited
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JUCE is an open source framework subject to commercial or open source
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licensing.
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By downloading, installing, or using the JUCE framework, or combining the
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JUCE framework with any other source code, object code, content or any other
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copyrightable work, you agree to the terms of the JUCE End User Licence
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Agreement, and all incorporated terms including the JUCE Privacy Policy and
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the JUCE Website Terms of Service, as applicable, which will bind you. If you
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do not agree to the terms of these agreements, we will not license the JUCE
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framework to you, and you must discontinue the installation or download
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process and cease use of the JUCE framework.
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JUCE End User Licence Agreement: https://juce.com/legal/juce-8-licence/
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JUCE Privacy Policy: https://juce.com/juce-privacy-policy
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JUCE Website Terms of Service: https://juce.com/juce-website-terms-of-service/
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Or:
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You may also use this code under the terms of the AGPLv3:
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https://www.gnu.org/licenses/agpl-3.0.en.html
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THE JUCE FRAMEWORK IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL
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WARRANTIES, WHETHER EXPRESSED OR IMPLIED, INCLUDING WARRANTY OF
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MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, ARE DISCLAIMED.
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==============================================================================
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*/
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#pragma once
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#include "../../Application/jucer_Application.h"
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//==============================================================================
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class UserAvatarComponent final : public Component,
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public SettableTooltipClient,
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public ChangeBroadcaster,
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private LicenseController::LicenseStateListener
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{
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public:
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UserAvatarComponent (bool isInteractive)
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: interactive (isInteractive)
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{
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ProjucerApplication::getApp().getLicenseController().addListener (this);
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lookAndFeelChanged();
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}
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~UserAvatarComponent() override
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{
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ProjucerApplication::getApp().getLicenseController().removeListener (this);
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}
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void paint (Graphics& g) override
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{
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auto bounds = getLocalBounds();
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if (! isAGPL)
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{
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bounds = bounds.removeFromRight (bounds.getHeight());
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Path ellipse;
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ellipse.addEllipse (bounds.toFloat());
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g.reduceClipRegion (ellipse);
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}
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g.drawImage (currentAvatar, bounds.toFloat(), RectanglePlacement::fillDestination);
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}
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void mouseUp (const MouseEvent&) override
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{
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triggerClick();
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}
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void triggerClick()
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{
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if (interactive)
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{
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PopupMenu menu;
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menu.addCommandItem (ProjucerApplication::getApp().commandManager.get(), CommandIDs::loginLogout);
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menu.showMenuAsync (PopupMenu::Options().withTargetComponent (this));
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}
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}
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bool isDisplaingAGPLLogo() const noexcept { return isAGPL; }
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std::unique_ptr<AccessibilityHandler> createAccessibilityHandler() override
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{
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return interactive ? std::make_unique<AccessibilityHandler> (*this,
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AccessibilityRole::button,
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AccessibilityActions().addAction (AccessibilityActionType::press,
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[this] { triggerClick(); }))
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: nullptr;
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}
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private:
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//==============================================================================
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static Image createAGPLAvatarImage()
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{
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if (auto logo = Drawable::createFromImageData (BinaryData::agplv3_logo_svg, BinaryData::agplv3_logo_svgSize))
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{
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auto bounds = logo->getDrawableBounds();
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Image image (Image::ARGB, roundToInt (bounds.getWidth()), roundToInt (bounds.getHeight()), true);
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Graphics g (image);
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logo->draw (g, 1.0f);
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return image;
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}
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jassertfalse;
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return {};
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}
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Image createStandardAvatarImage()
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{
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Image image (Image::ARGB, 250, 250, true);
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Graphics g (image);
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g.setColour (findColour (defaultButtonBackgroundColourId));
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g.fillAll();
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g.setColour (findColour (defaultIconColourId));
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auto path = getIcons().user;
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g.fillPath (path, RectanglePlacement (RectanglePlacement::centred)
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.getTransformToFit (path.getBounds(), image.getBounds().reduced (image.getHeight() / 5).toFloat()));
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return image;
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}
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//==============================================================================
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void licenseStateChanged() override
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{
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auto state = ProjucerApplication::getApp().getLicenseController().getCurrentState();
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isAGPL = state.isAGPL();
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if (interactive)
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{
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auto formattedUserString = [state]() -> String
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{
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if (state.isSignedIn())
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return (state.isAGPL() ? "" : (state.username + " - ")) + state.getLicenseTypeString();
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return "Not logged in";
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}();
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setTooltip (formattedUserString);
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}
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currentAvatar = isAGPL ? agplAvatarImage
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: state.isSignedIn() ? standardAvatarImage : signedOutAvatarImage;
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repaint();
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sendChangeMessage();
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}
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void lookAndFeelChanged() override
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{
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standardAvatarImage = createStandardAvatarImage();
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signedOutAvatarImage = createStandardAvatarImage();
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if (interactive)
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signedOutAvatarImage.multiplyAllAlphas (0.4f);
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licenseStateChanged();
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repaint();
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}
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//==============================================================================
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Image standardAvatarImage, signedOutAvatarImage, agplAvatarImage { createAGPLAvatarImage() }, currentAvatar;
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bool isAGPL = false, interactive = false;
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};
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