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It was possible to encounter data races when when requesting connection callbacks on the message thread, but creating/destroying connection objects on a background thread. This change ensures that a message will not be processed if the destination connection is destroyed before the message is delivered. |
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| .. | ||
| juce_ConnectedChildProcess.cpp | ||
| juce_ConnectedChildProcess.h | ||
| juce_InterprocessConnection.cpp | ||
| juce_InterprocessConnection.h | ||
| juce_InterprocessConnectionServer.cpp | ||
| juce_InterprocessConnectionServer.h | ||
| juce_NetworkServiceDiscovery.cpp | ||
| juce_NetworkServiceDiscovery.h | ||