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JUCE/extras/Introjucer/Source/ComponentEditor/components/jucer_TextButtonHandler.h

84 lines
3 KiB
C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
class TextButtonHandler : public ButtonHandler
{
public:
TextButtonHandler()
: ButtonHandler ("Text Button", "TextButton", typeid (TextButton), 150, 24)
{
registerColour (TextButton::buttonColourId, "background (normal)", "bgColOff");
registerColour (TextButton::buttonOnColourId, "background (on)", "bgColOn");
registerColour (TextButton::textColourOnId, "text colour (normal)", "textCol");
registerColour (TextButton::textColourOffId, "text colour (on)", "textColOn");
}
Component* createNewComponent (JucerDocument*)
{
return new TextButton ("new button", String::empty);
}
void getEditableProperties (Component* component, JucerDocument& document, Array <PropertyComponent*>& properties)
{
ButtonHandler::getEditableProperties (component, document, properties);
addColourProperties (component, document, properties);
}
XmlElement* createXmlFor (Component* comp, const ComponentLayout* layout)
{
XmlElement* e = ButtonHandler::createXmlFor (comp, layout);
//TextButton* tb = (TextButton*) comp;
return e;
}
bool restoreFromXml (const XmlElement& xml, Component* comp, const ComponentLayout* layout)
{
if (! ButtonHandler::restoreFromXml (xml, comp, layout))
return false;
//TextButton* tb = (TextButton*) comp;
return true;
}
void fillInCreationCode (GeneratedCode& code, Component* component, const String& memberVariableName)
{
ButtonHandler::fillInCreationCode (code, component, memberVariableName);
//TextButton* const tb = dynamic_cast <TextButton*> (component);
//TextButton defaultButton (String::empty);
String s;
s << getColourIntialisationCode (component, memberVariableName)
<< '\n';
code.constructorCode += s;
}
};