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JUCE/modules/juce_gui_basics/components
2013-05-22 23:05:53 -06:00
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juce_CachedComponentImage.h New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action. 2011-12-08 19:50:45 +00:00
juce_Component.cpp Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
juce_Component.h Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
juce_ComponentListener.cpp (automated whitespace clean-up) 2012-03-20 16:00:06 +00:00
juce_ComponentListener.h Minor docs updates. Added a method to Rectangle. 2013-03-15 12:29:48 +00:00
juce_Desktop.cpp Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
juce_Desktop.h Changed some pass-by-references to pass-by-value to improve compiler optimisation. 2013-05-22 23:05:53 -06:00
juce_ModalComponentManager.cpp Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00
juce_ModalComponentManager.h Minor changes to avoid pedantic compiler warnings. 2012-12-04 21:39:15 +00:00