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juce_win32_ActiveXComponent.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_ASIO.cpp
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tweak to RTAS shutdown for PT8; added tooltips for the TableListBox; started adding some iphone audio code (not yet usable)
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2009-10-29 13:36:47 +00:00 |
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juce_win32_AudioCDReader.cpp
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Fix for an AU crash when running in 10.4. Added a PlatformUtilities method to get the version of OSX that's running. Added a workaround for a 10.4 OS bug when drawing gradients. Added some macros to allow CD burning and reading to be enabled independantly.
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2009-11-17 16:21:18 +00:00 |
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juce_win32_AutoLinkLibraries.h
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_CameraDevice.cpp
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Big rewrite of the LowLevelGraphicsSoftwareRenderer class, adding internal support for complex clipping regions - this will temporarily make font rendering quite slow, until it gets re-optimised for this new design. Changed the Image class to remove the lockPixelData methods, and replaced these with an object Image::BitmapData, which is easier to use.
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2009-11-26 21:36:45 +00:00 |
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juce_win32_DirectSound.cpp
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Initial check-in of a new WASAPI audio device wrapper (not properly tested yet!), and tidied up all the audio device type creation functions to make it easier to cope with all these different device types. Added a couple of config entries to enable WASAPI and DSound, so a windows build can use any combination of device APIs. Also replaced the string-to-double conversion code with a custom function to avoid localisation problems with commas and full-stops.
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2009-09-09 17:35:23 +01:00 |
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juce_win32_DynamicLibraryLoader.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_DynamicLibraryLoader.h
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_FileChooser.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_Files.cpp
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Added a File::invokedExecutableFile key that can be used to find the name of the file or link that launched the exe
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2009-11-13 15:56:29 +00:00 |
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juce_win32_Fonts.cpp
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Massive, long-overdue spring-cleaning and refactoring of the LowLevelGraphicsContext, Typeface and Font classes. Functions such as glyph rendering can now be handled directly by a native graphics context (and glyph rendering is now implemented natively on the Mac). The Typeface class is now an abstract base class with much minimal functionality, and platform-specific subclasses are used for font loading. A new class CustomTypeface lets you load and save typefaces in the old juce binary typeface format. For most people, these changes probably won't require you to alter your code, but you might need to change a few classnames in your code if you're using typefaces directly.
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2009-11-09 12:00:18 +00:00 |
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juce_win32_Messaging.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_Midi.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_Misc.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_NativeIncludes.h
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Tweaked lots of code to help things compile on the iPhone (still work-in-progress).
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2009-10-12 13:30:04 +01:00 |
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juce_win32_Network.cpp
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added some changes to make the core library compile on the iPhone (none of the UI code is done yet). In the process of this, fixed some endianness problems in SystemStats::getMACAddresses, and changed some of the mac code for timing, directory searching, etc to use different APIs internally.
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2009-10-08 15:43:04 +01:00 |
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juce_win32_OpenGLComponent.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_PlatformUtils.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_QuickTimeMovieComponent.cpp
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Changes for VC6 compatibility; added a couple of trimming methods to String; added a parameter to Socket::createConnection
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2009-11-16 18:12:17 +00:00 |
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juce_win32_SystemStats.cpp
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Minor whitespace tidying-up
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2009-10-01 20:08:42 +01:00 |
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juce_win32_Threads.cpp
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Collected all the platform-specific code from the different build folders into a new folder in src/native. Also removed support for OSX10.2
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2009-08-20 09:19:37 +00:00 |
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juce_win32_WASAPI.cpp
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tidied up DocumentWindow border sizing; made WASAPI cope with multiple devices with the same name.
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2009-10-06 23:25:52 +01:00 |
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juce_win32_WebBrowserComponent.cpp
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Rebuilt the docs including a couple of missing classes; tweaked WebBrowserComponent to make page unloading optional; small efficiency improvement to ThreadPool
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2009-09-29 18:18:49 +01:00 |
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juce_win32_Windowing.cpp
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Removed the Brush classes - everything they used to do can still be done by other methods in the Graphics class. Also did more optimising of the graphics contexts, both software and CoreGraphics.
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2009-11-28 20:09:56 +00:00 |