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156 lines
6.3 KiB
C++
156 lines
6.3 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2015 - ROLI Ltd.
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Permission is granted to use this software under the terms of either:
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a) the GPL v2 (or any later version)
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b) the Affero GPL v3
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Details of these licenses can be found at: www.gnu.org/licenses
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.juce.com for more information.
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==============================================================================
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*/
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#ifndef JUCE_OSCSENDER_H_INCLUDED
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#define JUCE_OSCSENDER_H_INCLUDED
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//==============================================================================
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/**
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An OSC message sender.
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An OSCSender object can connect to a network port. It then can send OSC
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messages and bundles to a specified host over an UDP socket.
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*/
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class JUCE_API OSCSender
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{
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public:
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//==============================================================================
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/** Constructs a new OSCSender. */
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OSCSender();
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/** Destructor. */
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~OSCSender();
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//==============================================================================
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/** Connects to a datagram socket and prepares the socket for sending OSC
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packets to the specified target.
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@param targetHostName The remote host to which messages will be send.
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@param targetPortNumber The remote UDP port number on which the host will
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receive the messages.
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@returns true if the connection was successful; false otherwise.
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Note: the operating system will choose which specific network adapter(s)
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to bind your socket to, and which local port to use for the sender.
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@see send, disconnect.
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*/
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bool connect (const String& targetHostName, int targetPortNumber);
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//==============================================================================
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/** Disconnects from the currently used UDP port.
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@returns true if the disconnection was successful; false otherwise.
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@see connect.
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*/
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bool disconnect();
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//==============================================================================
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/** Sends an OSC message to the target.
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@param message The OSC message to send.
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@returns true if the operation was successful.
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*/
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bool send (const OSCMessage& message);
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/** Send an OSC bundle to the target.
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@param bundle The OSC bundle to send.
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@returns true if the operation was successful.
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*/
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bool send (const OSCBundle& bundle);
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/** Sends an OSC message to a specific IP address and port.
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This overrides the address and port that was originally set for this sender.
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@param targetIPAddress The IP address to send to
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@param targetPortNumber The target port number
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@param message The OSC message to send.
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@returns true if the operation was successful.
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*/
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bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
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const OSCMessage& message);
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/** Sends an OSC bundle to a specific IP address and port.
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This overrides the address and port that was originally set for this sender.
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@param targetIPAddress The IP address to send to
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@param targetPortNumber The target port number
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@param bundle The OSC bundle to send.
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@returns true if the operation was successful.
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*/
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bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
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const OSCBundle& bundle);
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#if JUCE_COMPILER_SUPPORTS_VARIADIC_TEMPLATES && JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
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/** Creates a new OSC message with the specified address pattern and list
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of arguments, and sends it to the target.
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@param address The OSC address pattern of the message
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(you can use a string literal here).
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@param args The list of arguments for the message.
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*/
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template <typename... Args>
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bool send (const OSCAddressPattern& address, Args&&... args);
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/** Creates a new OSC message with the specified address pattern and list
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of arguments, and sends it to the target.
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@param targetIPAddress The IP address to send to
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@param targetPortNumber The target port number
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@param address The OSC address pattern of the message
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(you can use a string literal here).
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@param args The list of arguments for the message.
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*/
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template <typename... Args>
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bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
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const OSCAddressPattern& address, Args&&... args);
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#endif
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private:
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//==============================================================================
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struct Pimpl;
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friend struct Pimpl;
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friend struct ContainerDeletePolicy<Pimpl>;
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ScopedPointer<Pimpl> pimpl;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OSCSender)
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};
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//==============================================================================
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#if JUCE_COMPILER_SUPPORTS_VARIADIC_TEMPLATES && JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
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template <typename... Args>
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bool OSCSender::send (const OSCAddressPattern& address, Args&&... args)
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{
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return send (OSCMessage (address, std::forward<Args> (args)...));
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}
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template <typename... Args>
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bool OSCSender::sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
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const OSCAddressPattern& address, Args&&... args)
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{
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return sendToIPAddress (targetIPAddress, targetPortNumber, OSCMessage (address, std::forward<Args> (args)...));
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}
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#endif // JUCE_COMPILER_SUPPORTS_VARIADIC_TEMPLATES && JUCE_COMPILER_SUPPORTS_MOVE_SEMANTICS
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#endif // JUCE_OSCSENDER_H_INCLUDED
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