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JUCE/extras/Projucer/Source/Wizards/jucer_ProjectWizard_openGL.h

77 lines
3.5 KiB
C

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2015 - ROLI Ltd.
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.juce.com for more information.
==============================================================================
*/
struct OpenGLAppWizard : public NewProjectWizard
{
OpenGLAppWizard() {}
String getName() const override { return TRANS("OpenGL Application"); }
String getDescription() const override { return TRANS("Creates a blank JUCE application with a single window component. This component supports openGL drawing features including 3D model import and GLSL shaders."); }
const char* getIcon() const override { return BinaryData::wizard_OpenGL_svg; }
bool initialiseProject (Project& project) override
{
createSourceFolder();
File mainCppFile = getSourceFilesFolder().getChildFile ("Main.cpp");
File contentCompCpp = getSourceFilesFolder().getChildFile ("MainComponent.cpp");
File contentCompH = contentCompCpp.withFileExtension (".h");
String contentCompName = "MainContentComponent";
project.getProjectTypeValue() = ProjectType_GUIApp::getTypeName();
Project::Item sourceGroup (createSourceGroup (project));
setExecutableNameForAllTargets (project, File::createLegalFileName (appTitle));
String appHeaders (CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), mainCppFile));
// create main window
String windowCpp = project.getFileTemplate ("jucer_OpenGLComponentTemplate_cpp")
.replace ("INCLUDE_JUCE", CodeHelpers::createIncludeStatement (project.getAppIncludeFile(), contentCompCpp), false);
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (contentCompCpp, windowCpp))
failedFiles.add (contentCompCpp.getFullPathName());
sourceGroup.addFileAtIndex (contentCompCpp, -1, true);
// create main cpp
String mainCpp = project.getFileTemplate ("jucer_MainTemplate_SimpleWindow_cpp")
.replace ("APPHEADERS", appHeaders, false)
.replace ("APPCLASSNAME", CodeHelpers::makeValidIdentifier (appTitle + "Application", false, true, false), false)
.replace ("APPNAME", CppTokeniserFunctions::addEscapeChars (appTitle), false)
.replace ("CONTENTCOMPCLASS", contentCompName, false)
.replace ("ALLOWMORETHANONEINSTANCE", "true", false);
if (! FileHelpers::overwriteFileWithNewDataIfDifferent (mainCppFile, mainCpp))
failedFiles.add (mainCppFile.getFullPathName());
sourceGroup.addFileAtIndex (mainCppFile, -1, true);
return true;
}
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLAppWizard)
};