mirror of
https://github.com/juce-framework/JUCE.git
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366 lines
10 KiB
C++
366 lines
10 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library - "Jules' Utility Class Extensions"
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Copyright 2004-11 by Raw Material Software Ltd.
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------------------------------------------------------------------------------
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JUCE can be redistributed and/or modified under the terms of the GNU General
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Public License (Version 2), as published by the Free Software Foundation.
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A copy of the license is included in the JUCE distribution, or can be found
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online at www.gnu.org/licenses.
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JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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------------------------------------------------------------------------------
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To release a closed-source product which uses JUCE, commercial licenses are
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available: visit www.rawmaterialsoftware.com/juce for more information.
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==============================================================================
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*/
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InterprocessConnection::InterprocessConnection (const bool callbacksOnMessageThread,
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const uint32 magicMessageHeaderNumber)
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: Thread ("Juce IPC connection"),
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callbackConnectionState (false),
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useMessageThread (callbacksOnMessageThread),
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magicMessageHeader (magicMessageHeaderNumber),
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pipeReceiveMessageTimeout (-1)
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{
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}
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InterprocessConnection::~InterprocessConnection()
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{
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callbackConnectionState = false;
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disconnect();
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masterReference.clear();
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}
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//==============================================================================
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bool InterprocessConnection::connectToSocket (const String& hostName,
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const int portNumber,
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const int timeOutMillisecs)
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{
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disconnect();
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const ScopedLock sl (pipeAndSocketLock);
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socket = new StreamingSocket();
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if (socket->connect (hostName, portNumber, timeOutMillisecs))
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{
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connectionMadeInt();
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startThread();
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return true;
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}
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else
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{
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socket = nullptr;
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return false;
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}
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}
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bool InterprocessConnection::connectToPipe (const String& pipeName, const int timeoutMs)
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{
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disconnect();
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ScopedPointer <NamedPipe> newPipe (new NamedPipe());
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if (newPipe->openExisting (pipeName))
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{
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const ScopedLock sl (pipeAndSocketLock);
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pipeReceiveMessageTimeout = timeoutMs;
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initialiseWithPipe (newPipe.release());
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return true;
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}
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return false;
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}
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bool InterprocessConnection::createPipe (const String& pipeName, const int timeoutMs)
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{
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disconnect();
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ScopedPointer <NamedPipe> newPipe (new NamedPipe());
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if (newPipe->createNewPipe (pipeName))
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{
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const ScopedLock sl (pipeAndSocketLock);
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pipeReceiveMessageTimeout = timeoutMs;
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initialiseWithPipe (newPipe.release());
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return true;
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}
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return false;
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}
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void InterprocessConnection::disconnect()
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{
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if (socket != nullptr)
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socket->close();
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if (pipe != nullptr)
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pipe->close();
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stopThread (4000);
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{
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const ScopedLock sl (pipeAndSocketLock);
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socket = nullptr;
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pipe = nullptr;
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}
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connectionLostInt();
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}
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bool InterprocessConnection::isConnected() const
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{
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const ScopedLock sl (pipeAndSocketLock);
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return ((socket != nullptr && socket->isConnected())
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|| (pipe != nullptr && pipe->isOpen()))
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&& isThreadRunning();
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}
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String InterprocessConnection::getConnectedHostName() const
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{
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if (pipe != nullptr)
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return "localhost";
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if (socket != nullptr)
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{
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if (! socket->isLocal())
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return socket->getHostName();
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return "localhost";
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}
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return String::empty;
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}
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//==============================================================================
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bool InterprocessConnection::sendMessage (const MemoryBlock& message)
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{
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uint32 messageHeader[2];
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messageHeader [0] = ByteOrder::swapIfBigEndian (magicMessageHeader);
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messageHeader [1] = ByteOrder::swapIfBigEndian ((uint32) message.getSize());
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MemoryBlock messageData (sizeof (messageHeader) + message.getSize());
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messageData.copyFrom (messageHeader, 0, sizeof (messageHeader));
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messageData.copyFrom (message.getData(), sizeof (messageHeader), message.getSize());
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int bytesWritten = 0;
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const ScopedLock sl (pipeAndSocketLock);
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if (socket != nullptr)
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bytesWritten = socket->write (messageData.getData(), (int) messageData.getSize());
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else if (pipe != nullptr)
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bytesWritten = pipe->write (messageData.getData(), (int) messageData.getSize(), pipeReceiveMessageTimeout);
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return bytesWritten == (int) messageData.getSize();
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}
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//==============================================================================
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void InterprocessConnection::initialiseWithSocket (StreamingSocket* const socket_)
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{
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jassert (socket == nullptr);
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socket = socket_;
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connectionMadeInt();
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startThread();
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}
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void InterprocessConnection::initialiseWithPipe (NamedPipe* const pipe_)
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{
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jassert (pipe == nullptr);
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pipe = pipe_;
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connectionMadeInt();
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startThread();
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}
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//==============================================================================
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struct ConnectionStateMessage : public MessageManager::MessageBase
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{
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ConnectionStateMessage (InterprocessConnection* owner_, bool connectionMade_) noexcept
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: owner (owner_), connectionMade (connectionMade_)
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{}
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void messageCallback()
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{
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InterprocessConnection* const ipc = owner;
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if (ipc != nullptr)
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{
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if (connectionMade)
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ipc->connectionMade();
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else
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ipc->connectionLost();
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}
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}
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WeakReference<InterprocessConnection> owner;
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bool connectionMade;
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ConnectionStateMessage);
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};
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void InterprocessConnection::connectionMadeInt()
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{
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if (! callbackConnectionState)
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{
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callbackConnectionState = true;
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if (useMessageThread)
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(new ConnectionStateMessage (this, true))->post();
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else
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connectionMade();
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}
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}
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void InterprocessConnection::connectionLostInt()
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{
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if (callbackConnectionState)
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{
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callbackConnectionState = false;
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if (useMessageThread)
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(new ConnectionStateMessage (this, false))->post();
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else
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connectionLost();
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}
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}
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struct DataDeliveryMessage : public Message
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{
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DataDeliveryMessage (InterprocessConnection* ipc, const MemoryBlock& d)
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: owner (ipc), data (d)
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{}
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void messageCallback()
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{
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if (InterprocessConnection* const ipc = owner)
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ipc->messageReceived (data);
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}
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WeakReference<InterprocessConnection> owner;
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MemoryBlock data;
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};
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void InterprocessConnection::deliverDataInt (const MemoryBlock& data)
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{
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jassert (callbackConnectionState);
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if (useMessageThread)
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(new DataDeliveryMessage (this, data))->post();
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else
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messageReceived (data);
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}
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//==============================================================================
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bool InterprocessConnection::readNextMessageInt()
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{
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uint32 messageHeader[2];
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const int bytes = socket != nullptr ? socket->read (messageHeader, sizeof (messageHeader), true)
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: pipe ->read (messageHeader, sizeof (messageHeader), -1);
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if (bytes == sizeof (messageHeader)
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&& ByteOrder::swapIfBigEndian (messageHeader[0]) == magicMessageHeader)
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{
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int bytesInMessage = (int) ByteOrder::swapIfBigEndian (messageHeader[1]);
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if (bytesInMessage > 0)
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{
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MemoryBlock messageData ((size_t) bytesInMessage, true);
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int bytesRead = 0;
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while (bytesInMessage > 0)
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{
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if (threadShouldExit())
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return false;
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const int numThisTime = jmin (bytesInMessage, 65536);
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void* const data = addBytesToPointer (messageData.getData(), bytesRead);
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const int bytesIn = socket != nullptr ? socket->read (data, numThisTime, true)
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: pipe ->read (data, numThisTime, -1);
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if (bytesIn <= 0)
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break;
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bytesRead += bytesIn;
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bytesInMessage -= bytesIn;
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}
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if (bytesRead >= 0)
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deliverDataInt (messageData);
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}
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}
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else if (bytes < 0)
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{
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{
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const ScopedLock sl (pipeAndSocketLock);
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socket = nullptr;
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}
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connectionLostInt();
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return false;
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}
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return true;
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}
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void InterprocessConnection::run()
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{
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while (! threadShouldExit())
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{
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if (socket != nullptr)
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{
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const int ready = socket->waitUntilReady (true, 0);
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if (ready < 0)
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{
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{
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const ScopedLock sl (pipeAndSocketLock);
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socket = nullptr;
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}
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connectionLostInt();
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break;
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}
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else if (ready > 0)
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{
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if (! readNextMessageInt())
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break;
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}
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else
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{
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Thread::sleep (1);
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}
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}
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else if (pipe != nullptr)
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{
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if (! pipe->isOpen())
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{
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{
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const ScopedLock sl (pipeAndSocketLock);
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pipe = nullptr;
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}
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connectionLostInt();
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break;
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}
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else
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{
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if (! readNextMessageInt())
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break;
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}
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}
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else
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{
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break;
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}
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}
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}
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