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JUCE/extras/Demo/Source/Main.cpp

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C++

/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
------------------------------------------------------------------------------
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
==============================================================================
*/
#include "JuceDemoHeader.h"
#include "MainWindow.h"
bool invokeChildProcessDemo (const String& commandLine);
//==============================================================================
class JuceDemoApplication : public JUCEApplication
{
public:
JuceDemoApplication() {}
//==============================================================================
void initialise (const String& commandLine) override
{
if (invokeChildProcessDemo (commandLine))
return;
Desktop::getInstance().setOrientationsEnabled (Desktop::allOrientations);
// Do your application's initialisation code here..
mainWindow = new MainAppWindow();
}
void shutdown() override
{
// Do your application's shutdown code here..
mainWindow = nullptr;
}
//==============================================================================
void systemRequestedQuit() override
{
// This gets called when the OS wants our app to quit. You may want to
// ask the user to save documents, close windows, etc here, but in this
// case we'll just call quit(), which tells the message loop to stop and
// allows the app to (asynchronously) exit.
quit();
}
//==============================================================================
const String getApplicationName() override
{
return "JuceDemo";
}
const String getApplicationVersion() override
{
return ProjectInfo::versionString;
}
bool moreThanOneInstanceAllowed() override
{
return true;
}
void anotherInstanceStarted (const String& /*commandLine*/) override
{
}
private:
ScopedPointer<MainAppWindow> mainWindow;
};
//==============================================================================
// This macro generates the main() routine that starts the app.
START_JUCE_APPLICATION(JuceDemoApplication)