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The main change is that the numFramesToSkipMetalRenderer member has been removed. The old mechanism had some problems in AU plugins in Logic. Specifically, when opening a temporary window, repaints would be ignored until the numFramesToSkipMetalRenderer counter had been decremented to zero. In practice, this meant that a PopupMenu might not repaint until the highlighted item had changed five times or more. With this change applied, repaints that were requested for a particular window size will use the metal renderer as long as the window hasn't changed size in the meantime. |
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| .. | ||
| juce_analytics | ||
| juce_audio_basics | ||
| juce_audio_devices | ||
| juce_audio_formats | ||
| juce_audio_plugin_client | ||
| juce_audio_processors | ||
| juce_audio_utils | ||
| juce_box2d | ||
| juce_core | ||
| juce_cryptography | ||
| juce_data_structures | ||
| juce_dsp | ||
| juce_events | ||
| juce_graphics | ||
| juce_gui_basics | ||
| juce_gui_extra | ||
| juce_opengl | ||
| juce_osc | ||
| juce_product_unlocking | ||
| juce_video | ||
| CMakeLists.txt | ||