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169 lines
5.9 KiB
C++
169 lines
5.9 KiB
C++
/*
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==============================================================================
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This file is part of the JUCE library.
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Copyright (c) 2017 - ROLI Ltd.
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JUCE is an open source library subject to commercial or open-source
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licensing.
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By using JUCE, you agree to the terms of both the JUCE 5 End-User License
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Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
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27th April 2017).
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End User License Agreement: www.juce.com/juce-5-licence
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Privacy Policy: www.juce.com/juce-5-privacy-policy
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Or: You may also use this code under the terms of the GPL v3 (see
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www.gnu.org/licenses).
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JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
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EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
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DISCLAIMED.
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==============================================================================
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*/
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namespace juce
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{
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#if JUCE_USE_CAMERA || DOXYGEN
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//==============================================================================
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/**
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Controls any video capture devices that might be available.
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Use getAvailableDevices() to list the devices that are attached to the
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system, then call openDevice to open one for use. Once you have a CameraDevice
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object, you can get a viewer component from it, and use its methods to
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stream to a file or capture still-frames.
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*/
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class JUCE_API CameraDevice
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{
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public:
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/** Destructor. */
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virtual ~CameraDevice();
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//==============================================================================
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/** Returns a list of the available cameras on this machine.
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You can open one of these devices by calling openDevice().
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*/
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static StringArray getAvailableDevices();
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/** Opens a camera device.
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The index parameter indicates which of the items returned by getAvailableDevices()
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to open.
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The size constraints allow the method to choose between different resolutions if
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the camera supports this. If the resolution cam't be specified (e.g. on the Mac)
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then these will be ignored.
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On Mac, if highQuality is false, then the camera will be opened in preview mode
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which will allow the OS to drop frames if the computer cannot keep up in processing
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the frames.
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*/
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static CameraDevice* openDevice (int deviceIndex,
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int minWidth = 128, int minHeight = 64,
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int maxWidth = 1024, int maxHeight = 768,
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bool highQuality = true);
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//==============================================================================
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/** Returns the name of this device */
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const String& getName() const noexcept { return name; }
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/** Creates a component that can be used to display a preview of the
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video from this camera.
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*/
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Component* createViewerComponent();
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//==============================================================================
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/** Starts recording video to the specified file.
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You should use getFileExtension() to find out the correct extension to
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use for your filename.
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If the file exists, it will be deleted before the recording starts.
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This method may not start recording instantly, so if you need to know the
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exact time at which the file begins, you can call getTimeOfFirstRecordedFrame()
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after the recording has finished.
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The quality parameter can be 0, 1, or 2, to indicate low, medium, or high. It may
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or may not be used, depending on the driver.
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*/
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void startRecordingToFile (const File& file, int quality = 2);
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/** Stops recording, after a call to startRecordingToFile(). */
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void stopRecording();
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/** Returns the file extension that should be used for the files
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that you pass to startRecordingToFile().
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This may be platform-specific, e.g. ".mov" or ".avi".
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*/
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static String getFileExtension();
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/** After calling stopRecording(), this method can be called to return the timestamp
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of the first frame that was written to the file.
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*/
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Time getTimeOfFirstRecordedFrame() const;
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//==============================================================================
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/**
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Receives callbacks with images from a CameraDevice.
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@see CameraDevice::addListener
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*/
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class JUCE_API Listener
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{
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public:
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Listener() {}
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virtual ~Listener() {}
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/** This method is called when a new image arrives.
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This may be called by any thread, so be careful about thread-safety,
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and make sure that you process the data as quickly as possible to
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avoid glitching!
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*/
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virtual void imageReceived (const Image& image) = 0;
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};
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/** Adds a listener to receive images from the camera.
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Be very careful not to delete the listener without first removing it by calling
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removeListener().
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*/
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void addListener (Listener* listenerToAdd);
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/** Removes a listener that was previously added with addListener(). */
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void removeListener (Listener* listenerToRemove);
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private:
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String name;
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struct Pimpl;
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friend struct Pimpl;
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friend struct ContainerDeletePolicy<Pimpl>;
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ScopedPointer<Pimpl> pimpl;
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struct ViewerComponent;
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friend struct ViewerComponent;
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CameraDevice (const String& name, int index,
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int minWidth, int minHeight, int maxWidth, int maxHeight, bool highQuality);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CameraDevice)
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};
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#ifndef DOXYGEN
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/** This typedef is just for compatibility with VC6 - newer code should use the CameraDevice::Listener class directly. */
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typedef CameraDevice::Listener CameraImageListener;
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#endif
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#endif
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} // namespace juce
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