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JUCE/extras/Projucer/Source/ComponentEditor/documents/jucer_ButtonDocument.h

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C++

/*
==============================================================================
This file is part of the JUCE library.
Copyright (c) 2017 - ROLI Ltd.
JUCE is an open source library subject to commercial or open-source
licensing.
By using JUCE, you agree to the terms of both the JUCE 5 End-User License
Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
27th April 2017).
End User License Agreement: www.juce.com/juce-5-licence
Privacy Policy: www.juce.com/juce-5-privacy-policy
Or: You may also use this code under the terms of the GPL v3 (see
www.gnu.org/licenses).
JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
DISCLAIMED.
==============================================================================
*/
#pragma once
#include "../jucer_JucerDocument.h"
//==============================================================================
class ButtonDocument : public JucerDocument
{
public:
ButtonDocument (SourceCodeDocument* cpp);
~ButtonDocument();
//==============================================================================
String getTypeName() const;
JucerDocument* createCopy();
Component* createTestComponent (const bool alwaysFillBackground);
int getNumPaintRoutines() const;
StringArray getPaintRoutineNames() const;
PaintRoutine* getPaintRoutine (const int index) const;
void setStatePaintRoutineEnabled (const int index, bool b);
bool isStatePaintRoutineEnabled (const int index) const;
int chooseBestEnabledPaintRoutine (int paintRoutineWanted) const;
ComponentLayout* getComponentLayout() const { return 0; }
void addExtraClassProperties (PropertyPanel&);
//==============================================================================
XmlElement* createXml() const;
bool loadFromXml (const XmlElement& xml);
void fillInGeneratedCode (GeneratedCode& code) const;
void fillInPaintCode (GeneratedCode& code) const;
void getOptionalMethods (StringArray& baseClasses,
StringArray& returnValues,
StringArray& methods,
StringArray& initialContents) const;
//==============================================================================
ScopedPointer<PaintRoutine> paintRoutines[7];
bool paintStatesEnabled [7];
};